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1 cc9bbf61 2020-04-01 op #include <stdio.h>
2 cc9bbf61 2020-04-01 op
3 7f40f3f5 2020-04-03 op #include "adventure.h"
4 7f40f3f5 2020-04-03 op
5 cc9bbf61 2020-04-01 op int
6 cc9bbf61 2020-04-01 op exec_quit(void)
7 cc9bbf61 2020-04-01 op {
8 cc9bbf61 2020-04-01 op return 0;
9 cc9bbf61 2020-04-01 op }
10 cc9bbf61 2020-04-01 op
11 cc9bbf61 2020-04-01 op int
12 cc9bbf61 2020-04-01 op exec_no_match(void)
13 cc9bbf61 2020-04-01 op {
14 cc9bbf61 2020-04-01 op struct param *par = param_by_letter('A');
15 cc9bbf61 2020-04-01 op
16 cc9bbf61 2020-04-01 op if (par->distance != dist_no_obj_specified)
17 cc9bbf61 2020-04-01 op printf("I don't know how to %s.\n", par->tag);
18 cc9bbf61 2020-04-01 op return 1;
19 cc9bbf61 2020-04-01 op }
20 cc9bbf61 2020-04-01 op
21 cc9bbf61 2020-04-01 op int
22 cc9bbf61 2020-04-01 op exec_look_around(void)
23 cc9bbf61 2020-04-01 op {
24 cc9bbf61 2020-04-01 op printf("You are in %s.\n", player->location->description);
25 cc9bbf61 2020-04-01 op list_objs_at_loc(player->location);
26 cc9bbf61 2020-04-01 op return 1;
27 cc9bbf61 2020-04-01 op }
28 cc9bbf61 2020-04-01 op
29 cc9bbf61 2020-04-01 op int
30 cc9bbf61 2020-04-01 op exec_look(void)
31 cc9bbf61 2020-04-01 op {
32 cc9bbf61 2020-04-01 op struct param *par = param_by_letter('A');
33 cc9bbf61 2020-04-01 op struct object *obj = par->object;
34 cc9bbf61 2020-04-01 op enum distance dist = par->distance;
35 cc9bbf61 2020-04-01 op
36 cc9bbf61 2020-04-01 op if (dist >= dist_unknown_obj)
37 cc9bbf61 2020-04-01 op printf("I don't understand what you want to see.\n");
38 cc9bbf61 2020-04-01 op else if (dist == dist_not_here)
39 cc9bbf61 2020-04-01 op printf("You don't see any %s here.\n", par->tag);
40 cc9bbf61 2020-04-01 op else if (dist == dist_overthere)
41 7f40f3f5 2020-04-03 op printf("You squeeze your eyes, but %s is too far away.\n",
42 7f40f3f5 2020-04-03 op par->tag);
43 cc9bbf61 2020-04-01 op else if (dist == dist_here_contained)
44 cc9bbf61 2020-04-01 op printf("Hard to see, try to get it first.\n");
45 cc9bbf61 2020-04-01 op else {
46 cc9bbf61 2020-04-01 op printf("%s\n", obj->details);
47 cc9bbf61 2020-04-01 op list_objs_at_loc(obj);
48 cc9bbf61 2020-04-01 op }
49 cc9bbf61 2020-04-01 op
50 cc9bbf61 2020-04-01 op return 1;
51 cc9bbf61 2020-04-01 op }
52 cc9bbf61 2020-04-01 op
53 cc9bbf61 2020-04-01 op int
54 cc9bbf61 2020-04-01 op exec_go(void)
55 cc9bbf61 2020-04-01 op {
56 cc9bbf61 2020-04-01 op struct param *par = param_by_letter('A');
57 cc9bbf61 2020-04-01 op struct object *obj = par->object;
58 cc9bbf61 2020-04-01 op enum distance dist = par->distance;
59 cc9bbf61 2020-04-01 op
60 cc9bbf61 2020-04-01 op if (dist >= dist_unknown_obj)
61 cc9bbf61 2020-04-01 op printf("I don't understand where you want to go.\n");
62 cc9bbf61 2020-04-01 op else if (dist == dist_location)
63 cc9bbf61 2020-04-01 op printf("You are already there.\n");
64 cc9bbf61 2020-04-01 op else if (dist == dist_overthere)
65 cc9bbf61 2020-04-01 op move_player(get_passage_to(obj));
66 cc9bbf61 2020-04-01 op else if (dist == dist_here)
67 cc9bbf61 2020-04-01 op move_player(obj);
68 cc9bbf61 2020-04-01 op else if (dist < dist_not_here)
69 cc9bbf61 2020-04-01 op printf("You can't get any closer than this.\n");
70 cc9bbf61 2020-04-01 op else
71 cc9bbf61 2020-04-01 op printf("You don't see any %s here.\n", "XXX");
72 cc9bbf61 2020-04-01 op
73 cc9bbf61 2020-04-01 op return 1;
74 cc9bbf61 2020-04-01 op }
75 cc9bbf61 2020-04-01 op
76 cc9bbf61 2020-04-01 op int
77 cc9bbf61 2020-04-01 op exec_get_from(void)
78 cc9bbf61 2020-04-01 op {
79 7f40f3f5 2020-04-03 op return move_object(
80 7f40f3f5 2020-04-03 op param_by_letter('A'), param_by_letter('B')->object, player);
81 cc9bbf61 2020-04-01 op }
82 cc9bbf61 2020-04-01 op
83 cc9bbf61 2020-04-01 op int
84 cc9bbf61 2020-04-01 op exec_get(void)
85 cc9bbf61 2020-04-01 op {
86 cc9bbf61 2020-04-01 op return move_object(param_by_letter('A'), player->location, player);
87 cc9bbf61 2020-04-01 op }
88 cc9bbf61 2020-04-01 op
89 cc9bbf61 2020-04-01 op int
90 cc9bbf61 2020-04-01 op exec_drop(void)
91 cc9bbf61 2020-04-01 op {
92 cc9bbf61 2020-04-01 op return move_object(param_by_letter('A'), player, player->location);
93 cc9bbf61 2020-04-01 op }
94 cc9bbf61 2020-04-01 op
95 cc9bbf61 2020-04-01 op int
96 cc9bbf61 2020-04-01 op exec_give(void)
97 cc9bbf61 2020-04-01 op {
98 cc9bbf61 2020-04-01 op return move_object(param_by_letter('A'), player, person_here());
99 cc9bbf61 2020-04-01 op }
100 cc9bbf61 2020-04-01 op
101 cc9bbf61 2020-04-01 op int
102 cc9bbf61 2020-04-01 op exec_ask(void)
103 cc9bbf61 2020-04-01 op {
104 cc9bbf61 2020-04-01 op return move_object(param_by_letter('A'), person_here(), player);
105 cc9bbf61 2020-04-01 op }
106 cc9bbf61 2020-04-01 op
107 cc9bbf61 2020-04-01 op int
108 cc9bbf61 2020-04-01 op exec_put_in(void)
109 cc9bbf61 2020-04-01 op {
110 7f40f3f5 2020-04-03 op return move_object(
111 7f40f3f5 2020-04-03 op param_by_letter('A'), player, param_by_letter('B')->object);
112 cc9bbf61 2020-04-01 op }
113 cc9bbf61 2020-04-01 op
114 cc9bbf61 2020-04-01 op int
115 cc9bbf61 2020-04-01 op exec_inventory(void)
116 cc9bbf61 2020-04-01 op {
117 cc9bbf61 2020-04-01 op if (list_objs_at_loc(player) == 0)
118 cc9bbf61 2020-04-01 op printf("You are empty-handed.\n");
119 cc9bbf61 2020-04-01 op return 1;
120 cc9bbf61 2020-04-01 op }
121 cc9bbf61 2020-04-01 op
122 cc9bbf61 2020-04-01 op int
123 cc9bbf61 2020-04-01 op exec_open(void)
124 cc9bbf61 2020-04-01 op {
125 cc9bbf61 2020-04-01 op struct param *par = param_by_letter('A');
126 cc9bbf61 2020-04-01 op if (object_within_reach("open", par))
127 cc9bbf61 2020-04-01 op printf("%s\n", (par->object->open)(par->object));
128 cc9bbf61 2020-04-01 op return 1;
129 cc9bbf61 2020-04-01 op }
130 cc9bbf61 2020-04-01 op
131 cc9bbf61 2020-04-01 op int
132 cc9bbf61 2020-04-01 op exec_close(void)
133 cc9bbf61 2020-04-01 op {
134 cc9bbf61 2020-04-01 op struct param *par = param_by_letter('A');
135 cc9bbf61 2020-04-01 op if (object_within_reach("close", par))
136 cc9bbf61 2020-04-01 op printf("%s\n", (par->object->close)(par->object));
137 cc9bbf61 2020-04-01 op return 1;
138 cc9bbf61 2020-04-01 op }
139 cc9bbf61 2020-04-01 op
140 cc9bbf61 2020-04-01 op int
141 cc9bbf61 2020-04-01 op exec_lock(void)
142 cc9bbf61 2020-04-01 op {
143 cc9bbf61 2020-04-01 op struct param *par = param_by_letter('A');
144 cc9bbf61 2020-04-01 op if (object_within_reach("lock", par))
145 cc9bbf61 2020-04-01 op printf("%s\n", (par->object->lock)(par->object));
146 cc9bbf61 2020-04-01 op return 1;
147 cc9bbf61 2020-04-01 op }
148 cc9bbf61 2020-04-01 op
149 cc9bbf61 2020-04-01 op int
150 cc9bbf61 2020-04-01 op exec_unlock(void)
151 cc9bbf61 2020-04-01 op {
152 cc9bbf61 2020-04-01 op struct param *par = param_by_letter('A');
153 cc9bbf61 2020-04-01 op if (object_within_reach("unlock", par))
154 cc9bbf61 2020-04-01 op printf("%s\n", (par->object->unlock)(par->object));
155 cc9bbf61 2020-04-01 op return 1;
156 cc9bbf61 2020-04-01 op }
157 cc9bbf61 2020-04-01 op
158 cc9bbf61 2020-04-01 op int
159 cc9bbf61 2020-04-01 op parseexec(const char *input)
160 cc9bbf61 2020-04-01 op {
161 cc9bbf61 2020-04-01 op static const struct command commands[] = {
162 7f40f3f5 2020-04-03 op { &exec_quit, "quit" },
163 7f40f3f5 2020-04-03 op { &exec_quit, "bye" },
164 7f40f3f5 2020-04-03 op { &exec_look_around, "look" },
165 7f40f3f5 2020-04-03 op { &exec_look_around, "look around" },
166 7f40f3f5 2020-04-03 op { &exec_look, "look at A?" },
167 7f40f3f5 2020-04-03 op { &exec_look, "look A?" },
168 7f40f3f5 2020-04-03 op { &exec_go, "go to the A?" },
169 7f40f3f5 2020-04-03 op { &exec_go, "go to A?" },
170 7f40f3f5 2020-04-03 op { &exec_go, "go A?" },
171 7f40f3f5 2020-04-03 op { &exec_get_from, "get A from B?" },
172 7f40f3f5 2020-04-03 op { &exec_get, "get the A?" },
173 7f40f3f5 2020-04-03 op { &exec_get, "get A?" },
174 7f40f3f5 2020-04-03 op { &exec_get, "pick up the A?" },
175 7f40f3f5 2020-04-03 op { &exec_get, "pick up a A?" },
176 7f40f3f5 2020-04-03 op { &exec_get, "pick up A?" },
177 7f40f3f5 2020-04-03 op { &exec_get, "pick the A?" },
178 7f40f3f5 2020-04-03 op { &exec_get, "pick a A?" },
179 7f40f3f5 2020-04-03 op { &exec_get, "pick A?" },
180 7f40f3f5 2020-04-03 op { &exec_put_in, "put A in B?" },
181 7f40f3f5 2020-04-03 op { &exec_put_in, "drop A in B?" },
182 7f40f3f5 2020-04-03 op { &exec_drop, "drop A?" },
183 7f40f3f5 2020-04-03 op { &exec_give, "give A?" },
184 7f40f3f5 2020-04-03 op { &exec_ask, "ask A?" },
185 7f40f3f5 2020-04-03 op { &exec_inventory, "inventory" },
186 7f40f3f5 2020-04-03 op { &exec_open, "open A?" },
187 7f40f3f5 2020-04-03 op { &exec_close, "close A?" },
188 7f40f3f5 2020-04-03 op { &exec_lock, "lock A?" },
189 7f40f3f5 2020-04-03 op { &exec_unlock, "unlock A?" },
190 7f40f3f5 2020-04-03 op { &exec_no_match, "A?" },
191 cc9bbf61 2020-04-01 op };
192 cc9bbf61 2020-04-01 op
193 cc9bbf61 2020-04-01 op const struct command *cmd;
194 cc9bbf61 2020-04-01 op for (cmd = commands; !match_command(input, cmd->pattern); ++cmd)
195 cc9bbf61 2020-04-01 op ;
196 cc9bbf61 2020-04-01 op
197 cc9bbf61 2020-04-01 op return (*cmd->fn)();
198 cc9bbf61 2020-04-01 op }