Blob


1 #include <u.h>
2 #include <libc.h>
3 #include <draw.h>
4 #include <thread.h>
5 #include <cursor.h>
6 #include <mouse.h>
7 #include <keyboard.h>
8 #include <frame.h>
9 #include <fcall.h>
10 #include <plumb.h>
11 #include "dat.h"
12 #include "fns.h"
14 static Rune Lheader[] = {
15 'N', 'e', 'w', ' ',
16 'C', 'u', 't', ' ',
17 'P', 'a', 's', 't', 'e', ' ',
18 'S', 'n', 'a', 'r', 'f', ' ',
19 'S', 'o', 'r', 't', ' ',
20 'Z', 'e', 'r', 'o', 'x', ' ',
21 'D', 'e', 'l', 'c', 'o', 'l', ' ',
22 0
23 };
25 void
26 colinit(Column *c, Rectangle r)
27 {
28 Rectangle r1;
29 Text *t;
31 draw(screen, r, display->white, nil, ZP);
32 c->r = r;
33 c->w = nil;
34 c->nw = 0;
35 t = &c->tag;
36 t->w = nil;
37 t->col = c;
38 r1 = r;
39 r1.max.y = r1.min.y + font->height;
40 textinit(t, fileaddtext(nil, t), r1, &reffont, tagcols);
41 t->what = Columntag;
42 r1.min.y = r1.max.y;
43 r1.max.y += Border;
44 draw(screen, r1, display->black, nil, ZP);
45 textinsert(t, 0, Lheader, 38, TRUE);
46 textsetselect(t, t->file->b.nc, t->file->b.nc);
47 draw(screen, t->scrollr, colbutton, nil, colbutton->r.min);
48 c->safe = TRUE;
49 }
51 Window*
52 coladd(Column *c, Window *w, Window *clone, int y)
53 {
54 Rectangle r, r1;
55 Window *v;
56 int i, t;
58 v = nil;
59 r = c->r;
60 r.min.y = c->tag.fr.r.max.y+Border;
61 if(y<r.min.y && c->nw>0){ /* steal half of last window by default */
62 v = c->w[c->nw-1];
63 y = v->body.fr.r.min.y+Dy(v->body.fr.r)/2;
64 }
65 /* look for window we'll land on */
66 for(i=0; i<c->nw; i++){
67 v = c->w[i];
68 if(y < v->r.max.y)
69 break;
70 }
71 if(c->nw > 0){
72 if(i < c->nw)
73 i++; /* new window will go after v */
74 /*
75 * if v's too small, grow it first.
76 */
77 if(!c->safe || v->body.fr.maxlines<=3){
78 colgrow(c, v, 1);
79 y = v->body.fr.r.min.y+Dy(v->body.fr.r)/2;
80 }
81 r = v->r;
82 if(i == c->nw)
83 t = c->r.max.y;
84 else
85 t = c->w[i]->r.min.y-Border;
86 r.max.y = t;
87 draw(screen, r, textcols[BACK], nil, ZP);
88 r1 = r;
89 y = min(y, t-(v->tag.fr.font->height+v->body.fr.font->height+Border+1));
90 r1.max.y = min(y, v->body.fr.r.min.y+v->body.fr.nlines*v->body.fr.font->height);
91 r1.min.y = winresize(v, r1, FALSE);
92 r1.max.y = r1.min.y+Border;
93 draw(screen, r1, display->black, nil, ZP);
94 r.min.y = r1.max.y;
95 }
96 if(w == nil){
97 w = emalloc(sizeof(Window));
98 w->col = c;
99 draw(screen, r, textcols[BACK], nil, ZP);
100 wininit(w, clone, r);
101 }else{
102 w->col = c;
103 winresize(w, r, FALSE);
105 w->tag.col = c;
106 w->tag.row = c->row;
107 w->body.col = c;
108 w->body.row = c->row;
109 c->w = realloc(c->w, (c->nw+1)*sizeof(Window*));
110 memmove(c->w+i+1, c->w+i, (c->nw-i)*sizeof(Window*));
111 c->nw++;
112 c->w[i] = w;
113 savemouse(w);
114 /* near but not on the button */
115 moveto(mousectl, addpt(w->tag.scrollr.max, Pt(3, 3)));
116 barttext = &w->body;
117 c->safe = TRUE;
118 return w;
121 void
122 colclose(Column *c, Window *w, int dofree)
124 Rectangle r;
125 int i;
127 /* w is locked */
128 if(!c->safe)
129 colgrow(c, w, 1);
130 for(i=0; i<c->nw; i++)
131 if(c->w[i] == w)
132 goto Found;
133 error("can't find window");
134 Found:
135 r = w->r;
136 w->tag.col = nil;
137 w->body.col = nil;
138 w->col = nil;
139 restoremouse(w);
140 if(dofree){
141 windelete(w);
142 winclose(w);
144 memmove(c->w+i, c->w+i+1, (c->nw-i)*sizeof(Window*));
145 c->nw--;
146 c->w = realloc(c->w, c->nw*sizeof(Window*));
147 if(c->nw == 0){
148 draw(screen, r, display->white, nil, ZP);
149 return;
151 if(i == c->nw){ /* extend last window down */
152 w = c->w[i-1];
153 r.min.y = w->r.min.y;
154 r.max.y = c->r.max.y;
155 }else{ /* extend next window up */
156 w = c->w[i];
157 r.max.y = w->r.max.y;
159 draw(screen, r, textcols[BACK], nil, ZP);
160 if(c->safe)
161 winresize(w, r, FALSE);
164 void
165 colcloseall(Column *c)
167 int i;
168 Window *w;
170 if(c == activecol)
171 activecol = nil;
172 textclose(&c->tag);
173 for(i=0; i<c->nw; i++){
174 w = c->w[i];
175 winclose(w);
177 c->nw = 0;
178 free(c->w);
179 free(c);
180 clearmouse();
183 void
184 colmousebut(Column *c)
186 moveto(mousectl, divpt(addpt(c->tag.scrollr.min, c->tag.scrollr.max), 2));
189 void
190 colresize(Column *c, Rectangle r)
192 int i;
193 Rectangle r1, r2;
194 Window *w;
196 clearmouse();
197 r1 = r;
198 r1.max.y = r1.min.y + c->tag.fr.font->height;
199 textresize(&c->tag, r1);
200 draw(screen, c->tag.scrollr, colbutton, nil, colbutton->r.min);
201 r1.min.y = r1.max.y;
202 r1.max.y += Border;
203 draw(screen, r1, display->black, nil, ZP);
204 r1.max.y = r.max.y;
205 for(i=0; i<c->nw; i++){
206 w = c->w[i];
207 w->maxlines = 0;
208 if(i == c->nw-1)
209 r1.max.y = r.max.y;
210 else
211 r1.max.y = r1.min.y+(Dy(w->r)+Border)*Dy(r)/Dy(c->r);
212 r2 = r1;
213 r2.max.y = r2.min.y+Border;
214 draw(screen, r2, display->black, nil, ZP);
215 r1.min.y = r2.max.y;
216 r1.min.y = winresize(w, r1, FALSE);
218 c->r = r;
221 static
222 int
223 colcmp(const void *a, const void *b)
225 Rune *r1, *r2;
226 int i, nr1, nr2;
228 r1 = (*(Window**)a)->body.file->name;
229 nr1 = (*(Window**)a)->body.file->nname;
230 r2 = (*(Window**)b)->body.file->name;
231 nr2 = (*(Window**)b)->body.file->nname;
232 for(i=0; i<nr1 && i<nr2; i++){
233 if(*r1 != *r2)
234 return *r1-*r2;
235 r1++;
236 r2++;
238 return nr1-nr2;
241 void
242 colsort(Column *c)
244 int i, y;
245 Rectangle r, r1, *rp;
246 Window **wp, *w;
248 if(c->nw == 0)
249 return;
250 clearmouse();
251 rp = emalloc(c->nw*sizeof(Rectangle));
252 wp = emalloc(c->nw*sizeof(Window*));
253 memmove(wp, c->w, c->nw*sizeof(Window*));
254 qsort(wp, c->nw, sizeof(Window*), colcmp);
255 for(i=0; i<c->nw; i++)
256 rp[i] = wp[i]->r;
257 r = c->r;
258 r.min.y = c->tag.fr.r.max.y;
259 draw(screen, r, textcols[BACK], nil, ZP);
260 y = r.min.y;
261 for(i=0; i<c->nw; i++){
262 w = wp[i];
263 r.min.y = y;
264 if(i == c->nw-1)
265 r.max.y = c->r.max.y;
266 else
267 r.max.y = r.min.y+Dy(w->r)+Border;
268 r1 = r;
269 r1.max.y = r1.min.y+Border;
270 draw(screen, r1, display->black, nil, ZP);
271 r.min.y = r1.max.y;
272 y = winresize(w, r, FALSE);
274 free(rp);
275 free(c->w);
276 c->w = wp;
279 void
280 colgrow(Column *c, Window *w, int but)
282 Rectangle r, cr;
283 int i, j, k, l, y1, y2, *nl, *ny, tot, nnl, onl, dnl, h;
284 Window *v;
286 for(i=0; i<c->nw; i++)
287 if(c->w[i] == w)
288 goto Found;
289 error("can't find window");
291 Found:
292 cr = c->r;
293 if(but < 0){ /* make sure window fills its own space properly */
294 r = w->r;
295 if(i==c->nw-1 || c->safe==FALSE)
296 r.max.y = cr.max.y;
297 else
298 r.max.y = c->w[i+1]->r.min.y;
299 winresize(w, r, FALSE);
300 return;
302 cr.min.y = c->w[0]->r.min.y;
303 if(but == 3){ /* full size */
304 if(i != 0){
305 v = c->w[0];
306 c->w[0] = w;
307 c->w[i] = v;
309 draw(screen, cr, textcols[BACK], nil, ZP);
310 winresize(w, cr, FALSE);
311 for(i=1; i<c->nw; i++)
312 c->w[i]->body.fr.maxlines = 0;
313 c->safe = FALSE;
314 return;
316 /* store old #lines for each window */
317 onl = w->body.fr.maxlines;
318 nl = emalloc(c->nw * sizeof(int));
319 ny = emalloc(c->nw * sizeof(int));
320 tot = 0;
321 for(j=0; j<c->nw; j++){
322 l = c->w[j]->body.fr.maxlines;
323 nl[j] = l;
324 tot += l;
326 /* approximate new #lines for this window */
327 if(but == 2){ /* as big as can be */
328 memset(nl, 0, c->nw * sizeof(int));
329 goto Pack;
331 nnl = min(onl + max(min(5, w->maxlines), onl/2), tot);
332 if(nnl < w->maxlines)
333 nnl = (w->maxlines+nnl)/2;
334 if(nnl == 0)
335 nnl = 2;
336 dnl = nnl - onl;
337 /* compute new #lines for each window */
338 for(k=1; k<c->nw; k++){
339 /* prune from later window */
340 j = i+k;
341 if(j<c->nw && nl[j]){
342 l = min(dnl, max(1, nl[j]/2));
343 nl[j] -= l;
344 nl[i] += l;
345 dnl -= l;
347 /* prune from earlier window */
348 j = i-k;
349 if(j>=0 && nl[j]){
350 l = min(dnl, max(1, nl[j]/2));
351 nl[j] -= l;
352 nl[i] += l;
353 dnl -= l;
356 Pack:
357 /* pack everyone above */
358 y1 = cr.min.y;
359 for(j=0; j<i; j++){
360 v = c->w[j];
361 r = v->r;
362 r.min.y = y1;
363 r.max.y = y1+Dy(v->tag.all);
364 if(nl[j])
365 r.max.y += 1 + nl[j]*v->body.fr.font->height;
366 if(!c->safe || !eqrect(v->r, r)){
367 draw(screen, r, textcols[BACK], nil, ZP);
368 winresize(v, r, c->safe);
370 r.min.y = v->r.max.y;
371 r.max.y += Border;
372 draw(screen, r, display->black, nil, ZP);
373 y1 = r.max.y;
375 /* scan to see new size of everyone below */
376 y2 = c->r.max.y;
377 for(j=c->nw-1; j>i; j--){
378 v = c->w[j];
379 r = v->r;
380 r.min.y = y2-Dy(v->tag.all);
381 if(nl[j])
382 r.min.y -= 1 + nl[j]*v->body.fr.font->height;
383 r.min.y -= Border;
384 ny[j] = r.min.y;
385 y2 = r.min.y;
387 /* compute new size of window */
388 r = w->r;
389 r.min.y = y1;
390 r.max.y = r.min.y+Dy(w->tag.all);
391 h = w->body.fr.font->height;
392 if(y2-r.max.y >= 1+h+Border){
393 r.max.y += 1;
394 r.max.y += h*((y2-r.max.y)/h);
396 /* draw window */
397 if(!c->safe || !eqrect(w->r, r)){
398 draw(screen, r, textcols[BACK], nil, ZP);
399 winresize(w, r, c->safe);
401 if(i < c->nw-1){
402 r.min.y = r.max.y;
403 r.max.y += Border;
404 draw(screen, r, display->black, nil, ZP);
405 for(j=i+1; j<c->nw; j++)
406 ny[j] -= (y2-r.max.y);
408 /* pack everyone below */
409 y1 = r.max.y;
410 for(j=i+1; j<c->nw; j++){
411 v = c->w[j];
412 r = v->r;
413 r.min.y = y1;
414 r.max.y = y1+Dy(v->tag.all);
415 if(nl[j])
416 r.max.y += 1 + nl[j]*v->body.fr.font->height;
417 if(!c->safe || !eqrect(v->r, r)){
418 draw(screen, r, textcols[BACK], nil, ZP);
419 winresize(v, r, c->safe);
421 if(j < c->nw-1){ /* no border on last window */
422 r.min.y = v->r.max.y;
423 r.max.y += Border;
424 draw(screen, r, display->black, nil, ZP);
426 y1 = r.max.y;
428 r = w->r;
429 r.min.y = y1;
430 r.max.y = c->r.max.y;
431 draw(screen, r, textcols[BACK], nil, ZP);
432 free(nl);
433 free(ny);
434 c->safe = TRUE;
435 winmousebut(w);
438 void
439 coldragwin(Column *c, Window *w, int but)
441 Rectangle r;
442 int i, b;
443 Point p, op;
444 Window *v;
445 Column *nc;
447 clearmouse();
448 setcursor(mousectl, &boxcursor);
449 b = mouse->buttons;
450 op = mouse->xy;
451 while(mouse->buttons == b)
452 readmouse(mousectl);
453 setcursor(mousectl, nil);
454 if(mouse->buttons){
455 while(mouse->buttons)
456 readmouse(mousectl);
457 return;
460 for(i=0; i<c->nw; i++)
461 if(c->w[i] == w)
462 goto Found;
463 error("can't find window");
465 Found:
466 p = mouse->xy;
467 if(abs(p.x-op.x)<5 && abs(p.y-op.y)<5){
468 colgrow(c, w, but);
469 winmousebut(w);
470 return;
472 /* is it a flick to the right? */
473 if(abs(p.y-op.y)<10 && p.x>op.x+30 && rowwhichcol(c->row, p)==c)
474 p.x += Dx(w->r); /* yes: toss to next column */
475 nc = rowwhichcol(c->row, p);
476 if(nc!=nil && nc!=c){
477 colclose(c, w, FALSE);
478 coladd(nc, w, nil, p.y);
479 winmousebut(w);
480 return;
482 if(i==0 && c->nw==1)
483 return; /* can't do it */
484 if((i>0 && p.y<c->w[i-1]->r.min.y) || (i<c->nw-1 && p.y>w->r.max.y)
485 || (i==0 && p.y>w->r.max.y)){
486 /* shuffle */
487 colclose(c, w, FALSE);
488 coladd(c, w, nil, p.y);
489 winmousebut(w);
490 return;
492 if(i == 0)
493 return;
494 v = c->w[i-1];
495 if(p.y < v->tag.all.max.y)
496 p.y = v->tag.all.max.y;
497 if(p.y > w->r.max.y-Dy(w->tag.all)-Border)
498 p.y = w->r.max.y-Dy(w->tag.all)-Border;
499 r = v->r;
500 r.max.y = p.y;
501 if(r.max.y > v->body.fr.r.min.y){
502 r.max.y -= (r.max.y-v->body.fr.r.min.y)%v->body.fr.font->height;
503 if(v->body.fr.r.min.y == v->body.fr.r.max.y)
504 r.max.y++;
506 if(!eqrect(v->r, r)){
507 draw(screen, r, textcols[BACK], nil, ZP);
508 winresize(v, r, c->safe);
510 r.min.y = v->r.max.y;
511 r.max.y = r.min.y+Border;
512 draw(screen, r, display->black, nil, ZP);
513 r.min.y = r.max.y;
514 if(i == c->nw-1)
515 r.max.y = c->r.max.y;
516 else
517 r.max.y = c->w[i+1]->r.min.y-Border;
518 if(!eqrect(w->r, r)){
519 draw(screen, r, textcols[BACK], nil, ZP);
520 winresize(w, r, c->safe);
522 c->safe = TRUE;
523 winmousebut(w);
526 Text*
527 colwhich(Column *c, Point p)
529 int i;
530 Window *w;
532 if(!ptinrect(p, c->r))
533 return nil;
534 if(ptinrect(p, c->tag.all))
535 return &c->tag;
536 for(i=0; i<c->nw; i++){
537 w = c->w[i];
538 if(ptinrect(p, w->r)){
539 if(ptinrect(p, w->tag.all))
540 return &w->tag;
541 return &w->body;
544 return nil;
547 int
548 colclean(Column *c)
550 int i, clean;
552 clean = TRUE;
553 for(i=0; i<c->nw; i++)
554 clean &= winclean(c->w[i], TRUE);
555 return clean;