Blob


1 #include <u.h>
2 #include <libc.h>
3 #include <draw.h>
4 #include <thread.h>
5 #include <cursor.h>
6 #include <mouse.h>
7 #include <keyboard.h>
8 #include <frame.h>
9 #include <fcall.h>
10 #include <plumb.h>
11 #include "dat.h"
12 #include "fns.h"
14 static Rune Lheader[] = {
15 'N', 'e', 'w', ' ',
16 'C', 'u', 't', ' ',
17 'P', 'a', 's', 't', 'e', ' ',
18 'S', 'n', 'a', 'r', 'f', ' ',
19 'S', 'o', 'r', 't', ' ',
20 'Z', 'e', 'r', 'o', 'x', ' ',
21 'D', 'e', 'l', 'c', 'o', 'l', ' ',
22 0
23 };
25 void
26 colinit(Column *c, Rectangle r)
27 {
28 Rectangle r1;
29 Text *t;
31 draw(screen, r, display->white, nil, ZP);
32 c->r = r;
33 c->w = nil;
34 c->nw = 0;
35 t = &c->tag;
36 t->w = nil;
37 t->col = c;
38 r1 = r;
39 r1.max.y = r1.min.y + font->height;
40 textinit(t, fileaddtext(nil, t), r1, &reffont, tagcols);
41 t->what = Columntag;
42 r1.min.y = r1.max.y;
43 r1.max.y += Border;
44 draw(screen, r1, display->black, nil, ZP);
45 textinsert(t, 0, Lheader, 38, TRUE);
46 textsetselect(t, t->file->b.nc, t->file->b.nc);
47 draw(screen, t->scrollr, colbutton, nil, colbutton->r.min);
48 c->safe = TRUE;
49 }
51 Window*
52 coladd(Column *c, Window *w, Window *clone, int y)
53 {
54 Rectangle r, r1;
55 Window *v;
56 int i, j, minht, t;
58 v = nil;
59 r = c->r;
60 r.min.y = c->tag.fr.r.max.y+Border;
61 if(y<r.min.y && c->nw>0){ /* steal half of last window by default */
62 v = c->w[c->nw-1];
63 y = v->body.fr.r.min.y+Dy(v->body.fr.r)/2;
64 }
65 /* look for window we'll land on */
66 for(i=0; i<c->nw; i++){
67 v = c->w[i];
68 if(y < v->r.max.y)
69 break;
70 }
71 if(c->nw > 0){
72 if(i < c->nw)
73 i++; /* new window will go after v */
74 /*
75 * if v's too small, grow it first.
76 */
77 minht = v->tag.fr.font->height+Border+1;
78 j = 0;
79 while(!c->safe || v->body.fr.maxlines<=3 || Dy(v->body.all) <= minht){
80 if(++j > 10){
81 fprint(2, "oops: dy=%d\n", Dy(v->body.all));
82 break;
83 }
84 colgrow(c, v, 1);
85 }
86 if(i == c->nw)
87 t = c->r.max.y;
88 else
89 t = c->w[i]->r.min.y-Border;
90 y = min(y, v->body.all.min.y+Dy(v->body.all)/2);
91 if(t - y < minht)
92 y = t - minht;
93 if(y < v->body.all.min.y)
94 y = v->body.all.min.y;
95 r = v->r;
96 r.max.y = t;
97 draw(screen, r, textcols[BACK], nil, ZP);
98 r1 = r;
99 y = min(y, t-(v->tag.fr.font->height*v->taglines+v->body.fr.font->height+Border+1));
100 r1.max.y = min(y, v->body.fr.r.min.y+v->body.fr.nlines*v->body.fr.font->height);
101 r1.min.y = winresize(v, r1, FALSE, FALSE);
102 r1.max.y = r1.min.y+Border;
103 draw(screen, r1, display->black, nil, ZP);
104 r.min.y = r1.max.y;
106 if(w == nil){
107 w = emalloc(sizeof(Window));
108 w->col = c;
109 draw(screen, r, textcols[BACK], nil, ZP);
110 wininit(w, clone, r);
111 }else{
112 w->col = c;
113 winresize(w, r, FALSE, TRUE);
115 w->tag.col = c;
116 w->tag.row = c->row;
117 w->body.col = c;
118 w->body.row = c->row;
119 c->w = realloc(c->w, (c->nw+1)*sizeof(Window*));
120 memmove(c->w+i+1, c->w+i, (c->nw-i)*sizeof(Window*));
121 c->nw++;
122 c->w[i] = w;
123 savemouse(w);
124 /* near but not on the button */
125 moveto(mousectl, addpt(w->tag.scrollr.max, Pt(3, 3)));
126 barttext = &w->body;
127 c->safe = TRUE;
128 return w;
131 void
132 colclose(Column *c, Window *w, int dofree)
134 Rectangle r;
135 int i;
137 /* w is locked */
138 if(!c->safe)
139 colgrow(c, w, 1);
140 for(i=0; i<c->nw; i++)
141 if(c->w[i] == w)
142 goto Found;
143 error("can't find window");
144 Found:
145 r = w->r;
146 w->tag.col = nil;
147 w->body.col = nil;
148 w->col = nil;
149 restoremouse(w);
150 if(dofree){
151 windelete(w);
152 winclose(w);
154 memmove(c->w+i, c->w+i+1, (c->nw-i-1)*sizeof(Window*));
155 c->nw--;
156 c->w = realloc(c->w, c->nw*sizeof(Window*));
157 if(c->nw == 0){
158 draw(screen, r, display->white, nil, ZP);
159 return;
161 if(i == c->nw){ /* extend last window down */
162 w = c->w[i-1];
163 r.min.y = w->r.min.y;
164 r.max.y = c->r.max.y;
165 }else{ /* extend next window up */
166 w = c->w[i];
167 r.max.y = w->r.max.y;
169 draw(screen, r, textcols[BACK], nil, ZP);
170 if(c->safe)
171 winresize(w, r, FALSE, TRUE);
174 void
175 colcloseall(Column *c)
177 int i;
178 Window *w;
180 if(c == activecol)
181 activecol = nil;
182 textclose(&c->tag);
183 for(i=0; i<c->nw; i++){
184 w = c->w[i];
185 winclose(w);
187 c->nw = 0;
188 free(c->w);
189 free(c);
190 clearmouse();
193 void
194 colmousebut(Column *c)
196 moveto(mousectl, divpt(addpt(c->tag.scrollr.min, c->tag.scrollr.max), 2));
199 void
200 colresize(Column *c, Rectangle r)
202 int i;
203 Rectangle r1, r2;
204 Window *w;
206 clearmouse();
207 r1 = r;
208 r1.max.y = r1.min.y + c->tag.fr.font->height;
209 textresize(&c->tag, r1, TRUE);
210 draw(screen, c->tag.scrollr, colbutton, nil, colbutton->r.min);
211 r1.min.y = r1.max.y;
212 r1.max.y += Border;
213 draw(screen, r1, display->black, nil, ZP);
214 r1.max.y = r.max.y;
215 for(i=0; i<c->nw; i++){
216 w = c->w[i];
217 w->maxlines = 0;
218 if(i == c->nw-1)
219 r1.max.y = r.max.y;
220 else
221 r1.max.y = r1.min.y+(Dy(w->r)+Border)*Dy(r)/Dy(c->r);
222 if(Dy(r1) < Border+font->height)
223 r1.max.y = r1.min.y + Border+font->height;
224 r2 = r1;
225 r2.max.y = r2.min.y+Border;
226 draw(screen, r2, display->black, nil, ZP);
227 r1.min.y = r2.max.y;
228 r1.min.y = winresize(w, r1, FALSE, i==c->nw-1);
230 c->r = r;
233 static
234 int
235 colcmp(const void *a, const void *b)
237 Rune *r1, *r2;
238 int i, nr1, nr2;
240 r1 = (*(Window**)a)->body.file->name;
241 nr1 = (*(Window**)a)->body.file->nname;
242 r2 = (*(Window**)b)->body.file->name;
243 nr2 = (*(Window**)b)->body.file->nname;
244 for(i=0; i<nr1 && i<nr2; i++){
245 if(*r1 != *r2)
246 return *r1-*r2;
247 r1++;
248 r2++;
250 return nr1-nr2;
253 void
254 colsort(Column *c)
256 int i, y;
257 Rectangle r, r1, *rp;
258 Window **wp, *w;
260 if(c->nw == 0)
261 return;
262 clearmouse();
263 rp = emalloc(c->nw*sizeof(Rectangle));
264 wp = emalloc(c->nw*sizeof(Window*));
265 memmove(wp, c->w, c->nw*sizeof(Window*));
266 qsort(wp, c->nw, sizeof(Window*), colcmp);
267 for(i=0; i<c->nw; i++)
268 rp[i] = wp[i]->r;
269 r = c->r;
270 r.min.y = c->tag.fr.r.max.y;
271 draw(screen, r, textcols[BACK], nil, ZP);
272 y = r.min.y;
273 for(i=0; i<c->nw; i++){
274 w = wp[i];
275 r.min.y = y;
276 if(i == c->nw-1)
277 r.max.y = c->r.max.y;
278 else
279 r.max.y = r.min.y+Dy(w->r)+Border;
280 r1 = r;
281 r1.max.y = r1.min.y+Border;
282 draw(screen, r1, display->black, nil, ZP);
283 r.min.y = r1.max.y;
284 y = winresize(w, r, FALSE, i==c->nw-1);
286 free(rp);
287 free(c->w);
288 c->w = wp;
291 void
292 colgrow(Column *c, Window *w, int but)
294 Rectangle r, cr;
295 int i, j, k, l, y1, y2, *nl, *ny, tot, nnl, onl, dnl, h;
296 Window *v;
298 for(i=0; i<c->nw; i++)
299 if(c->w[i] == w)
300 goto Found;
301 error("can't find window");
303 Found:
304 cr = c->r;
305 if(but < 0){ /* make sure window fills its own space properly */
306 r = w->r;
307 if(i==c->nw-1 || c->safe==FALSE)
308 r.max.y = cr.max.y;
309 else
310 r.max.y = c->w[i+1]->r.min.y-Border;
311 winresize(w, r, FALSE, TRUE);
312 return;
314 cr.min.y = c->w[0]->r.min.y;
315 if(but == 3){ /* full size */
316 if(i != 0){
317 v = c->w[0];
318 c->w[0] = w;
319 c->w[i] = v;
321 draw(screen, cr, textcols[BACK], nil, ZP);
322 winresize(w, cr, FALSE, TRUE);
323 for(i=1; i<c->nw; i++)
324 c->w[i]->body.fr.maxlines = 0;
325 c->safe = FALSE;
326 return;
328 /* store old #lines for each window */
329 onl = w->body.fr.maxlines;
330 nl = emalloc(c->nw * sizeof(int));
331 ny = emalloc(c->nw * sizeof(int));
332 tot = 0;
333 for(j=0; j<c->nw; j++){
334 l = c->w[j]->taglines-1 + c->w[j]->body.fr.maxlines;
335 nl[j] = l;
336 tot += l;
338 /* approximate new #lines for this window */
339 if(but == 2){ /* as big as can be */
340 memset(nl, 0, c->nw * sizeof(int));
341 goto Pack;
343 nnl = min(onl + max(min(5, w->taglines-1+w->maxlines), onl/2), tot);
344 if(nnl < w->taglines-1+w->maxlines)
345 nnl = (w->taglines-1+w->maxlines+nnl)/2;
346 if(nnl == 0)
347 nnl = 2;
348 dnl = nnl - onl;
349 /* compute new #lines for each window */
350 for(k=1; k<c->nw; k++){
351 /* prune from later window */
352 j = i+k;
353 if(j<c->nw && nl[j]){
354 l = min(dnl, max(1, nl[j]/2));
355 nl[j] -= l;
356 nl[i] += l;
357 dnl -= l;
359 /* prune from earlier window */
360 j = i-k;
361 if(j>=0 && nl[j]){
362 l = min(dnl, max(1, nl[j]/2));
363 nl[j] -= l;
364 nl[i] += l;
365 dnl -= l;
368 Pack:
369 /* pack everyone above */
370 y1 = cr.min.y;
371 for(j=0; j<i; j++){
372 v = c->w[j];
373 r = v->r;
374 r.min.y = y1;
375 r.max.y = y1+Dy(v->tagtop);
376 if(nl[j])
377 r.max.y += 1 + nl[j]*v->body.fr.font->height;
378 r.min.y = winresize(v, r, c->safe, FALSE);
379 r.max.y += Border;
380 draw(screen, r, display->black, nil, ZP);
381 y1 = r.max.y;
383 /* scan to see new size of everyone below */
384 y2 = c->r.max.y;
385 for(j=c->nw-1; j>i; j--){
386 v = c->w[j];
387 r = v->r;
388 r.min.y = y2-Dy(v->tagtop);
389 if(nl[j])
390 r.min.y -= 1 + nl[j]*v->body.fr.font->height;
391 r.min.y -= Border;
392 ny[j] = r.min.y;
393 y2 = r.min.y;
395 /* compute new size of window */
396 r = w->r;
397 r.min.y = y1;
398 r.max.y = y2;
399 h = w->body.fr.font->height;
400 if(Dy(r) < Dy(w->tagtop)+1+h+Border)
401 r.max.y = r.min.y + Dy(w->tagtop)+1+h+Border;
402 /* draw window */
403 winresize(w, r, c->safe, TRUE);
404 if(i < c->nw-1){
405 r.min.y = r.max.y;
406 r.max.y += Border;
407 draw(screen, r, display->black, nil, ZP);
408 for(j=i+1; j<c->nw; j++)
409 ny[j] -= (y2-r.max.y);
411 /* pack everyone below */
412 y1 = r.max.y;
413 for(j=i+1; j<c->nw; j++){
414 v = c->w[j];
415 r = v->r;
416 r.min.y = y1;
417 r.max.y = y1+Dy(v->tagtop);
418 if(nl[j])
419 r.max.y += 1 + nl[j]*v->body.fr.font->height;
420 y1 = winresize(v, r, c->safe, j+1==c->nw);
421 if(j < c->nw-1){ /* no border on last window */
422 r.min.y = y1;
423 r.max.y += Border;
424 draw(screen, r, display->black, nil, ZP);
425 y1 = r.max.y;
428 /*
429 r = w->r;
430 r.min.y = y1;
431 r.max.y = c->r.max.y;
432 draw(screen, r, textcols[BACK], nil, ZP);
433 */
434 free(nl);
435 free(ny);
436 c->safe = TRUE;
437 winmousebut(w);
440 void
441 coldragwin(Column *c, Window *w, int but)
443 Rectangle r;
444 int i, b;
445 Point p, op;
446 Window *v;
447 Column *nc;
449 clearmouse();
450 setcursor(mousectl, &boxcursor);
451 b = mouse->buttons;
452 op = mouse->xy;
453 while(mouse->buttons == b)
454 readmouse(mousectl);
455 setcursor(mousectl, nil);
456 if(mouse->buttons){
457 while(mouse->buttons)
458 readmouse(mousectl);
459 return;
462 for(i=0; i<c->nw; i++)
463 if(c->w[i] == w)
464 goto Found;
465 error("can't find window");
467 Found:
468 /* TAG - force recompute tag size (if in auto-expand mode) on mouse op. */
469 w->taglines = 1;
470 /* END TAG */
471 p = mouse->xy;
472 if(abs(p.x-op.x)<5 && abs(p.y-op.y)<5){
473 colgrow(c, w, but);
474 winmousebut(w);
475 return;
477 /* is it a flick to the right? */
478 if(abs(p.y-op.y)<10 && p.x>op.x+30 && rowwhichcol(c->row, p)==c)
479 p.x = op.x+Dx(w->r); /* yes: toss to next column */
480 nc = rowwhichcol(c->row, p);
481 if(nc!=nil && nc!=c){
482 colclose(c, w, FALSE);
483 coladd(nc, w, nil, p.y);
484 winmousebut(w);
485 return;
487 if(i==0 && c->nw==1)
488 return; /* can't do it */
489 if((i>0 && p.y<c->w[i-1]->r.min.y) || (i<c->nw-1 && p.y>w->r.max.y)
490 || (i==0 && p.y>w->r.max.y)){
491 /* shuffle */
492 colclose(c, w, FALSE);
493 coladd(c, w, nil, p.y);
494 winmousebut(w);
495 return;
497 if(i == 0)
498 return;
499 v = c->w[i-1];
500 if(p.y < v->tagtop.max.y)
501 p.y = v->tagtop.max.y;
502 if(p.y > w->r.max.y-Dy(w->tagtop)-Border)
503 p.y = w->r.max.y-Dy(w->tagtop)-Border;
504 r = v->r;
505 r.max.y = p.y;
506 if(r.max.y > v->body.fr.r.min.y){
507 r.max.y -= (r.max.y-v->body.fr.r.min.y)%v->body.fr.font->height;
508 if(v->body.fr.r.min.y == v->body.fr.r.max.y)
509 r.max.y++;
511 r.min.y = winresize(v, r, c->safe, FALSE);
512 r.max.y = r.min.y+Border;
513 draw(screen, r, display->black, nil, ZP);
514 r.min.y = r.max.y;
515 if(i == c->nw-1)
516 r.max.y = c->r.max.y;
517 else
518 r.max.y = c->w[i+1]->r.min.y-Border;
519 winresize(w, r, c->safe, TRUE);
520 c->safe = TRUE;
521 winmousebut(w);
524 Text*
525 colwhich(Column *c, Point p)
527 int i;
528 Window *w;
530 if(!ptinrect(p, c->r))
531 return nil;
532 if(ptinrect(p, c->tag.all))
533 return &c->tag;
534 for(i=0; i<c->nw; i++){
535 w = c->w[i];
536 if(ptinrect(p, w->r)){
537 if(ptinrect(p, w->tagtop) || ptinrect(p, w->tag.fr.r))
538 return &w->tag;
539 if(ptinrect(p, w->body.scrollr) || ptinrect(p, w->body.fr.r))
540 return &w->body;
541 return nil;
544 return nil;
547 int
548 colclean(Column *c)
550 int i, clean;
552 clean = TRUE;
553 for(i=0; i<c->nw; i++)
554 clean &= winclean(c->w[i], TRUE);
555 return clean;