Blob


1 /*
2 * Copyright (c) 2022 Omar Polo <op@openbsd.org>
3 *
4 * Permission to use, copy, modify, and distribute this software for any
5 * purpose with or without fee is hereby granted, provided that the above
6 * copyright notice and this permission notice appear in all copies.
7 *
8 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
9 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
10 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
11 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
12 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
13 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
14 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
15 */
17 #ifndef AMUSED_H
18 #define AMUSED_H
20 extern char *csock;
21 extern int debug;
22 extern int verbose;
23 extern int playing;
24 extern struct imsgev *iev_player;
26 #define IMSG_DATA_SIZE(imsg) ((imsg).hdr.len - IMSG_HEADER_SIZE)
28 enum imsg_type {
29 IMSG_PLAY, /* fd + filename */
30 IMSG_RESUME,
31 IMSG_PAUSE,
32 IMSG_STOP,
33 IMSG_EOF,
34 IMSG_ERR,
36 IMSG_CTL_PLAY, /* with optional filename */
37 IMSG_CTL_TOGGLE_PLAY,
38 IMSG_CTL_PAUSE,
39 IMSG_CTL_STOP,
40 IMSG_CTL_RESTART,
41 IMSG_CTL_FLUSH,
42 IMSG_CTL_SHOW,
43 IMSG_CTL_STATUS,
44 IMSG_CTL_NEXT,
45 IMSG_CTL_PREV,
46 IMSG_CTL_JUMP,
47 IMSG_CTL_REPEAT, /* struct player_repeat */
49 IMSG_CTL_BEGIN,
50 IMSG_CTL_ADD, /* path to a file */
51 IMSG_CTL_COMMIT, /* offset of the track to jump to */
53 IMSG_CTL_MONITOR,
55 IMSG_CTL_ERR,
56 IMSG__LAST,
57 };
59 struct imsgev {
60 struct imsgbuf ibuf;
61 void (*handler)(int, short, void *);
62 struct event ev;
63 short events;
64 };
66 enum actions {
67 NONE,
68 PLAY,
69 PAUSE,
70 TOGGLE,
71 STOP,
72 RESTART,
73 ADD,
74 FLUSH,
75 SHOW,
76 STATUS,
77 PREV,
78 NEXT,
79 LOAD,
80 JUMP,
81 REPEAT,
82 MONITOR,
83 };
85 struct ctl_command;
87 struct player_repeat {
88 int repeat_one;
89 int repeat_all;
90 };
92 struct player_status {
93 char path[PATH_MAX];
94 int status;
95 struct player_repeat rp;
96 };
98 struct parse_result {
99 enum actions action;
100 char **files;
101 const char *file;
102 int pretty;
103 int monitor[IMSG__LAST];
104 struct player_repeat rep;
105 struct ctl_command *ctl;
106 };
108 struct ctl_command {
109 const char *name;
110 enum actions action;
111 int (*main)(struct parse_result *, int, char **);
112 const char *usage;
113 int has_pledge;
114 };
116 struct playlist;
118 /* amused.c */
119 void spawn_daemon(void);
120 void imsg_event_add(struct imsgev *iev);
121 int imsg_compose_event(struct imsgev *, uint16_t, uint32_t,
122 pid_t, int, const void *, uint16_t);
123 int main_send_player(uint16_t, int);
124 int main_play_song(const char *);
125 void main_playlist_jump(struct imsgev *, struct imsg *);
126 void main_playlist_resume(void);
127 void main_playlist_advance(void);
128 void main_playlist_previous(void);
129 void main_restart_track(void);
130 void main_senderr(struct imsgev *, const char *);
131 void main_enqueue(int, struct playlist *, struct imsgev *, struct imsg *);
132 void main_send_playlist(struct imsgev *);
133 void main_send_status(struct imsgev *);
135 /* ctl.c */
136 __dead void usage(void);
137 __dead void ctl(int, char **);
139 /* player.c */
140 int player_setup(int, int, int);
141 int play(const void *, size_t);
142 int player(int, int);
144 int play_oggvorbis(int fd);
145 int play_mp3(int fd);
146 int play_flac(int fd);
147 int play_opus(int fd);
149 #endif