Blob


1 #include <u.h>
2 #include <libc.h>
3 #include <draw.h>
4 #include <thread.h>
5 #include <cursor.h>
6 #include <mouse.h>
7 #include <keyboard.h>
8 #include <frame.h>
9 #include <fcall.h>
10 #include <plumb.h>
11 #include <libsec.h>
12 #include "dat.h"
13 #include "fns.h"
15 static Rune Lheader[] = {
16 'N', 'e', 'w', ' ',
17 'C', 'u', 't', ' ',
18 'P', 'a', 's', 't', 'e', ' ',
19 'S', 'n', 'a', 'r', 'f', ' ',
20 'S', 'o', 'r', 't', ' ',
21 'Z', 'e', 'r', 'o', 'x', ' ',
22 'D', 'e', 'l', 'c', 'o', 'l', ' ',
23 0
24 };
26 void
27 colinit(Column *c, Rectangle r)
28 {
29 Rectangle r1;
30 Text *t;
32 draw(screen, r, display->white, nil, ZP);
33 c->r = r;
34 c->w = nil;
35 c->nw = 0;
36 t = &c->tag;
37 t->w = nil;
38 t->col = c;
39 r1 = r;
40 r1.max.y = r1.min.y + font->height;
41 textinit(t, fileaddtext(nil, t), r1, &reffont, tagcols);
42 t->what = Columntag;
43 r1.min.y = r1.max.y;
44 r1.max.y += Border;
45 draw(screen, r1, display->black, nil, ZP);
46 textinsert(t, 0, Lheader, 38, TRUE);
47 textsetselect(t, t->file->b.nc, t->file->b.nc);
48 draw(screen, t->scrollr, colbutton, nil, colbutton->r.min);
49 c->safe = TRUE;
50 }
52 Window*
53 coladd(Column *c, Window *w, Window *clone, int y)
54 {
55 Rectangle r, r1;
56 Window *v;
57 int i, j, minht, ymax, buggered;
59 v = nil;
60 r = c->r;
61 r.min.y = c->tag.fr.r.max.y+Border;
62 if(y<r.min.y && c->nw>0){ /* steal half of last window by default */
63 v = c->w[c->nw-1];
64 y = v->body.fr.r.min.y+Dy(v->body.fr.r)/2;
65 }
66 /* look for window we'll land on */
67 for(i=0; i<c->nw; i++){
68 v = c->w[i];
69 if(y < v->r.max.y)
70 break;
71 }
72 buggered = 0;
73 if(c->nw > 0){
74 if(i < c->nw)
75 i++; /* new window will go after v */
76 /*
77 * if landing window (v) is too small, grow it first.
78 */
79 minht = v->tag.fr.font->height+Border+1;
80 j = 0;
81 while(!c->safe || v->body.fr.maxlines<=3 || Dy(v->body.all) <= minht){
82 if(++j > 10){
83 buggered = 1; /* too many windows in column */
84 break;
85 }
86 colgrow(c, v, 1);
87 }
89 /*
90 * figure out where to split v to make room for w
91 */
93 /* new window stops where next window begins */
94 if(i < c->nw)
95 ymax = c->w[i]->r.min.y-Border;
96 else
97 ymax = c->r.max.y;
99 /* new window must start after v's tag ends */
100 y = max(y, v->tagtop.max.y+Border);
102 /* new window must start early enough to end before ymax */
103 y = min(y, ymax - minht);
105 /* if y is too small, too many windows in column */
106 if(y < v->tagtop.max.y+Border)
107 buggered = 1;
109 /*
110 * resize & redraw v
111 */
112 r = v->r;
113 r.max.y = ymax;
114 draw(screen, r, textcols[BACK], nil, ZP);
115 r1 = r;
116 y = min(y, ymax-(v->tag.fr.font->height*v->taglines+v->body.fr.font->height+Border+1));
117 r1.max.y = min(y, v->body.fr.r.min.y+v->body.fr.nlines*v->body.fr.font->height);
118 r1.min.y = winresize(v, r1, FALSE, FALSE);
119 r1.max.y = r1.min.y+Border;
120 draw(screen, r1, display->black, nil, ZP);
122 /*
123 * leave r with w's coordinates
124 */
125 r.min.y = r1.max.y;
127 if(w == nil){
128 w = emalloc(sizeof(Window));
129 w->col = c;
130 draw(screen, r, textcols[BACK], nil, ZP);
131 wininit(w, clone, r);
132 }else{
133 w->col = c;
134 winresize(w, r, FALSE, TRUE);
136 w->tag.col = c;
137 w->tag.row = c->row;
138 w->body.col = c;
139 w->body.row = c->row;
140 c->w = realloc(c->w, (c->nw+1)*sizeof(Window*));
141 memmove(c->w+i+1, c->w+i, (c->nw-i)*sizeof(Window*));
142 c->nw++;
143 c->w[i] = w;
144 c->safe = TRUE;
146 /* if there were too many windows, redraw the whole column */
147 if(buggered)
148 colresize(c, c->r);
150 savemouse(w);
151 /* near the button, but in the body */
152 moveto(mousectl, addpt(w->tag.scrollr.max, Pt(3, 3)));
153 barttext = &w->body;
154 return w;
157 void
158 colclose(Column *c, Window *w, int dofree)
160 Rectangle r;
161 int i, didmouse, up;
163 /* w is locked */
164 if(!c->safe)
165 colgrow(c, w, 1);
166 for(i=0; i<c->nw; i++)
167 if(c->w[i] == w)
168 goto Found;
169 error("can't find window");
170 Found:
171 r = w->r;
172 w->tag.col = nil;
173 w->body.col = nil;
174 w->col = nil;
175 didmouse = restoremouse(w);
176 if(dofree){
177 windelete(w);
178 winclose(w);
180 c->nw--;
181 memmove(c->w+i, c->w+i+1, (c->nw-i)*sizeof(Window*));
182 c->w = realloc(c->w, c->nw*sizeof(Window*));
183 if(c->nw == 0){
184 draw(screen, r, display->white, nil, ZP);
185 return;
187 up = 0;
188 if(i == c->nw){ /* extend last window down */
189 w = c->w[i-1];
190 r.min.y = w->r.min.y;
191 r.max.y = c->r.max.y;
192 }else{ /* extend next window up */
193 up = 1;
194 w = c->w[i];
195 r.max.y = w->r.max.y;
197 draw(screen, r, textcols[BACK], nil, ZP);
198 if(c->safe) {
199 if(!didmouse && up)
200 w->showdel = TRUE;
201 winresize(w, r, FALSE, TRUE);
202 if(!didmouse && up)
203 movetodel(w);
207 void
208 colcloseall(Column *c)
210 int i;
211 Window *w;
213 if(c == activecol)
214 activecol = nil;
215 textclose(&c->tag);
216 for(i=0; i<c->nw; i++){
217 w = c->w[i];
218 winclose(w);
220 c->nw = 0;
221 free(c->w);
222 free(c);
223 clearmouse();
226 void
227 colmousebut(Column *c)
229 moveto(mousectl, divpt(addpt(c->tag.scrollr.min, c->tag.scrollr.max), 2));
232 void
233 colresize(Column *c, Rectangle r)
235 int i;
236 Rectangle r1, r2;
237 Window *w;
239 clearmouse();
240 r1 = r;
241 r1.max.y = r1.min.y + c->tag.fr.font->height;
242 textresize(&c->tag, r1, TRUE);
243 draw(screen, c->tag.scrollr, colbutton, nil, colbutton->r.min);
244 r1.min.y = r1.max.y;
245 r1.max.y += Border;
246 draw(screen, r1, display->black, nil, ZP);
247 r1.max.y = r.max.y;
248 for(i=0; i<c->nw; i++){
249 w = c->w[i];
250 w->maxlines = 0;
251 if(i == c->nw-1)
252 r1.max.y = r.max.y;
253 else{
254 r1.max.y = r1.min.y;
255 if(Dy(c->r) != 0){
256 r1.max.y += (Dy(w->r)+Border)*Dy(r)/Dy(c->r);
259 r1.max.y = max(r1.max.y, r1.min.y + Border+font->height);
260 r2 = r1;
261 r2.max.y = r2.min.y+Border;
262 draw(screen, r2, display->black, nil, ZP);
263 r1.min.y = r2.max.y;
264 r1.min.y = winresize(w, r1, FALSE, i==c->nw-1);
266 c->r = r;
269 static
270 int
271 colcmp(const void *a, const void *b)
273 Rune *r1, *r2;
274 int i, nr1, nr2;
276 r1 = (*(Window**)a)->body.file->name;
277 nr1 = (*(Window**)a)->body.file->nname;
278 r2 = (*(Window**)b)->body.file->name;
279 nr2 = (*(Window**)b)->body.file->nname;
280 for(i=0; i<nr1 && i<nr2; i++){
281 if(*r1 != *r2)
282 return *r1-*r2;
283 r1++;
284 r2++;
286 return nr1-nr2;
289 void
290 colsort(Column *c)
292 int i, y;
293 Rectangle r, r1, *rp;
294 Window **wp, *w;
296 if(c->nw == 0)
297 return;
298 clearmouse();
299 rp = emalloc(c->nw*sizeof(Rectangle));
300 wp = emalloc(c->nw*sizeof(Window*));
301 memmove(wp, c->w, c->nw*sizeof(Window*));
302 qsort(wp, c->nw, sizeof(Window*), colcmp);
303 for(i=0; i<c->nw; i++)
304 rp[i] = wp[i]->r;
305 r = c->r;
306 r.min.y = c->tag.fr.r.max.y;
307 draw(screen, r, textcols[BACK], nil, ZP);
308 y = r.min.y;
309 for(i=0; i<c->nw; i++){
310 w = wp[i];
311 r.min.y = y;
312 if(i == c->nw-1)
313 r.max.y = c->r.max.y;
314 else
315 r.max.y = r.min.y+Dy(w->r)+Border;
316 r1 = r;
317 r1.max.y = r1.min.y+Border;
318 draw(screen, r1, display->black, nil, ZP);
319 r.min.y = r1.max.y;
320 y = winresize(w, r, FALSE, i==c->nw-1);
322 free(rp);
323 free(c->w);
324 c->w = wp;
327 void
328 colgrow(Column *c, Window *w, int but)
330 Rectangle r, cr;
331 int i, j, k, l, y1, y2, *nl, *ny, tot, nnl, onl, dnl, h;
332 Window *v;
334 for(i=0; i<c->nw; i++)
335 if(c->w[i] == w)
336 goto Found;
337 error("can't find window");
339 Found:
340 cr = c->r;
341 if(but < 0){ /* make sure window fills its own space properly */
342 r = w->r;
343 if(i==c->nw-1 || c->safe==FALSE)
344 r.max.y = cr.max.y;
345 else
346 r.max.y = c->w[i+1]->r.min.y - Border;
347 winresize(w, r, FALSE, TRUE);
348 return;
350 cr.min.y = c->w[0]->r.min.y;
351 if(but == 3){ /* full size */
352 if(i != 0){
353 v = c->w[0];
354 c->w[0] = w;
355 c->w[i] = v;
357 draw(screen, cr, textcols[BACK], nil, ZP);
358 winresize(w, cr, FALSE, TRUE);
359 for(i=1; i<c->nw; i++)
360 c->w[i]->body.fr.maxlines = 0;
361 c->safe = FALSE;
362 return;
364 /* store old #lines for each window */
365 onl = w->body.fr.maxlines;
366 nl = emalloc(c->nw * sizeof(int));
367 ny = emalloc(c->nw * sizeof(int));
368 tot = 0;
369 for(j=0; j<c->nw; j++){
370 l = c->w[j]->taglines-1 + c->w[j]->body.fr.maxlines;
371 nl[j] = l;
372 tot += l;
374 /* approximate new #lines for this window */
375 if(but == 2){ /* as big as can be */
376 memset(nl, 0, c->nw * sizeof(int));
377 goto Pack;
379 nnl = min(onl + max(min(5, w->taglines-1+w->maxlines), onl/2), tot);
380 if(nnl < w->taglines-1+w->maxlines)
381 nnl = (w->taglines-1+w->maxlines + nnl)/2;
382 if(nnl == 0)
383 nnl = 2;
384 dnl = nnl - onl;
385 /* compute new #lines for each window */
386 for(k=1; k<c->nw; k++){
387 /* prune from later window */
388 j = i+k;
389 if(j<c->nw && nl[j]){
390 l = min(dnl, max(1, nl[j]/2));
391 nl[j] -= l;
392 nl[i] += l;
393 dnl -= l;
395 /* prune from earlier window */
396 j = i-k;
397 if(j>=0 && nl[j]){
398 l = min(dnl, max(1, nl[j]/2));
399 nl[j] -= l;
400 nl[i] += l;
401 dnl -= l;
404 Pack:
405 /* pack everyone above */
406 y1 = cr.min.y;
407 for(j=0; j<i; j++){
408 v = c->w[j];
409 r = v->r;
410 r.min.y = y1;
411 r.max.y = y1+Dy(v->tagtop);
412 if(nl[j])
413 r.max.y += 1 + nl[j]*v->body.fr.font->height;
414 r.min.y = winresize(v, r, c->safe, FALSE);
415 r.max.y += Border;
416 draw(screen, r, display->black, nil, ZP);
417 y1 = r.max.y;
419 /* scan to see new size of everyone below */
420 y2 = c->r.max.y;
421 for(j=c->nw-1; j>i; j--){
422 v = c->w[j];
423 r = v->r;
424 r.min.y = y2-Dy(v->tagtop);
425 if(nl[j])
426 r.min.y -= 1 + nl[j]*v->body.fr.font->height;
427 r.min.y -= Border;
428 ny[j] = r.min.y;
429 y2 = r.min.y;
431 /* compute new size of window */
432 r = w->r;
433 r.min.y = y1;
434 r.max.y = y2;
435 h = w->body.fr.font->height;
436 if(Dy(r) < Dy(w->tagtop)+1+h+Border)
437 r.max.y = r.min.y + Dy(w->tagtop)+1+h+Border;
438 /* draw window */
439 r.max.y = winresize(w, r, c->safe, TRUE);
440 if(i < c->nw-1){
441 r.min.y = r.max.y;
442 r.max.y += Border;
443 draw(screen, r, display->black, nil, ZP);
444 for(j=i+1; j<c->nw; j++)
445 ny[j] -= (y2-r.max.y);
447 /* pack everyone below */
448 y1 = r.max.y;
449 for(j=i+1; j<c->nw; j++){
450 v = c->w[j];
451 r = v->r;
452 r.min.y = y1;
453 r.max.y = y1+Dy(v->tagtop);
454 if(nl[j])
455 r.max.y += 1 + nl[j]*v->body.fr.font->height;
456 y1 = winresize(v, r, c->safe, j==c->nw-1);
457 if(j < c->nw-1){ /* no border on last window */
458 r.min.y = y1;
459 r.max.y += Border;
460 draw(screen, r, display->black, nil, ZP);
461 y1 = r.max.y;
464 free(nl);
465 free(ny);
466 c->safe = TRUE;
467 winmousebut(w);
470 void
471 coldragwin(Column *c, Window *w, int but)
473 Rectangle r;
474 int i, b;
475 Point p, op;
476 Window *v;
477 Column *nc;
479 clearmouse();
480 setcursor2(mousectl, &boxcursor, &boxcursor2);
481 b = mouse->buttons;
482 op = mouse->xy;
483 while(mouse->buttons == b)
484 readmouse(mousectl);
485 setcursor(mousectl, nil);
486 if(mouse->buttons){
487 while(mouse->buttons)
488 readmouse(mousectl);
489 return;
492 for(i=0; i<c->nw; i++)
493 if(c->w[i] == w)
494 goto Found;
495 error("can't find window");
497 Found:
498 if(w->tagexpand) /* force recomputation of window tag size */
499 w->taglines = 1;
500 p = mouse->xy;
501 if(abs(p.x-op.x)<5 && abs(p.y-op.y)<5){
502 colgrow(c, w, but);
503 winmousebut(w);
504 return;
506 /* is it a flick to the right? */
507 if(abs(p.y-op.y)<10 && p.x>op.x+30 && rowwhichcol(c->row, p)==c)
508 p.x = op.x+Dx(w->r); /* yes: toss to next column */
509 nc = rowwhichcol(c->row, p);
510 if(nc!=nil && nc!=c){
511 colclose(c, w, FALSE);
512 coladd(nc, w, nil, p.y);
513 winmousebut(w);
514 return;
516 if(i==0 && c->nw==1)
517 return; /* can't do it */
518 if((i>0 && p.y<c->w[i-1]->r.min.y) || (i<c->nw-1 && p.y>w->r.max.y)
519 || (i==0 && p.y>w->r.max.y)){
520 /* shuffle */
521 colclose(c, w, FALSE);
522 coladd(c, w, nil, p.y);
523 winmousebut(w);
524 return;
526 if(i == 0)
527 return;
528 v = c->w[i-1];
529 if(p.y < v->tagtop.max.y)
530 p.y = v->tagtop.max.y;
531 if(p.y > w->r.max.y-Dy(w->tagtop)-Border)
532 p.y = w->r.max.y-Dy(w->tagtop)-Border;
533 r = v->r;
534 r.max.y = p.y;
535 if(r.max.y > v->body.fr.r.min.y){
536 r.max.y -= (r.max.y-v->body.fr.r.min.y)%v->body.fr.font->height;
537 if(v->body.fr.r.min.y == v->body.fr.r.max.y)
538 r.max.y++;
540 r.min.y = winresize(v, r, c->safe, FALSE);
541 r.max.y = r.min.y+Border;
542 draw(screen, r, display->black, nil, ZP);
543 r.min.y = r.max.y;
544 if(i == c->nw-1)
545 r.max.y = c->r.max.y;
546 else
547 r.max.y = c->w[i+1]->r.min.y-Border;
548 winresize(w, r, c->safe, TRUE);
549 c->safe = TRUE;
550 winmousebut(w);
553 Text*
554 colwhich(Column *c, Point p)
556 int i;
557 Window *w;
559 if(!ptinrect(p, c->r))
560 return nil;
561 if(ptinrect(p, c->tag.all))
562 return &c->tag;
563 for(i=0; i<c->nw; i++){
564 w = c->w[i];
565 if(ptinrect(p, w->r)){
566 if(ptinrect(p, w->tagtop) || ptinrect(p, w->tag.all))
567 return &w->tag;
568 /* exclude partial line at bottom */
569 if(p.x >= w->body.scrollr.max.x && p.y >= w->body.fr.r.max.y)
570 return nil;
571 return &w->body;
574 return nil;
577 int
578 colclean(Column *c)
580 int i, clean;
582 clean = TRUE;
583 for(i=0; i<c->nw; i++)
584 clean &= winclean(c->w[i], TRUE);
585 return clean;