Blob
1 #include <u.h>2 #include <libc.h>3 #include <draw.h>4 #include <memdraw.h>6 Point7 memimagestring(Memimage *b, Point p, Memimage *color, Point cp, Memsubfont *f, char *cs)8 {9 int w, width;10 uchar *s;11 Rune c;12 Fontchar *i;14 s = (uchar*)cs;15 for(; c=*s; p.x+=width, cp.x+=width){16 width = 0;17 if(c < Runeself)18 s++;19 else{20 w = chartorune(&c, (char*)s);21 if(w == 0){22 s++;23 continue;24 }25 s += w;26 }27 if(c >= f->n)28 continue;29 i = f->info+c;30 width = i->width;31 memdraw(b, Rect(p.x+i->left, p.y+i->top, p.x+i->left+(i[1].x-i[0].x), p.y+i->bottom),32 color, cp, f->bits, Pt(i->x, i->top), SoverD);33 }34 return p;35 }37 Point38 memsubfontwidth(Memsubfont *f, char *cs)39 {40 Rune c;41 Point p;42 uchar *s;43 Fontchar *i;44 int w, width;46 p = Pt(0, f->height);47 s = (uchar*)cs;48 for(; c=*s; p.x+=width){49 width = 0;50 if(c < Runeself)51 s++;52 else{53 w = chartorune(&c, (char*)s);54 if(w == 0){55 s++;56 continue;57 }58 s += w;59 }60 if(c >= f->n)61 continue;62 i = f->info+c;63 width = i->width;64 }65 return p;66 }