Blob


1 .TH UTF 7
2 .SH NAME
3 UTF, Unicode, ASCII, rune \- character set and format
4 .SH DESCRIPTION
5 The Plan 9 character set and representation are
6 based on the Unicode Standard and on the ISO multibyte
7 .SM UTF-8
8 encoding (Universal Character
9 Set Transformation Format, 8 bits wide).
10 The Unicode Standard represents its characters in 16
11 bits;
12 .SM UTF-8
13 represents such
14 values in an 8-bit byte stream.
15 Throughout this manual,
16 .SM UTF-8
17 is shortened to
18 .SM UTF.
19 .PP
20 In Plan 9, a
21 .I rune
22 is a 16-bit quantity representing a Unicode character.
23 Internally, programs may store characters as runes.
24 However, any external manifestation of textual information,
25 in files or at the interface between programs, uses a
26 machine-independent, byte-stream encoding called
27 .SM UTF.
28 .PP
29 .SM UTF
30 is designed so the 7-bit
31 .SM ASCII
32 set (values hexadecimal 00 to 7F),
33 appear only as themselves
34 in the encoding.
35 Runes with values above 7F appear as sequences of two or more
36 bytes with values only from 80 to FF.
37 .PP
38 The
39 .SM UTF
40 encoding of the Unicode Standard is backward compatible with
41 .SM ASCII\c
42 :
43 programs presented only with
44 .SM ASCII
45 work on Plan 9
46 even if not written to deal with
47 .SM UTF,
48 as do
49 programs that deal with uninterpreted byte streams.
50 However, programs that perform semantic processing on
51 .SM ASCII
52 graphic
53 characters must convert from
54 .SM UTF
55 to runes
56 in order to work properly with non-\c
57 .SM ASCII
58 input.
59 See
60 .MR rune (3) .
61 .PP
62 Letting numbers be binary,
63 a rune x is converted to a multibyte
64 .SM UTF
65 sequence
66 as follows:
67 .PP
68 01. x in [00000000.0bbbbbbb] → 0bbbbbbb
69 .br
70 10. x in [00000bbb.bbbbbbbb] → 110bbbbb, 10bbbbbb
71 .br
72 11. x in [bbbbbbbb.bbbbbbbb] → 1110bbbb, 10bbbbbb, 10bbbbbb
73 .br
74 .PP
75 Conversion 01 provides a one-byte sequence that spans the
76 .SM ASCII
77 character set in a compatible way.
78 Conversions 10 and 11 represent higher-valued characters
79 as sequences of two or three bytes with the high bit set.
80 Plan 9 does not support the 4, 5, and 6 byte sequences proposed by X-Open.
81 When there are multiple ways to encode a value, for example rune 0,
82 the shortest encoding is used.
83 .PP
84 In the inverse mapping,
85 any sequence except those described above
86 is incorrect and is converted to rune hexadecimal 0080.
87 .SH "SEE ALSO"
88 .MR ascii (1) ,
89 .MR tcs (1) ,
90 .MR rune (3) ,
91 .IR "The Unicode Standard" .