Blob


1 /*
2 * Copyright (c) 2022 Omar Polo <op@openbsd.org>
3 *
4 * Permission to use, copy, modify, and distribute this software for any
5 * purpose with or without fee is hereby granted, provided that the above
6 * copyright notice and this permission notice appear in all copies.
7 *
8 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
9 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
10 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
11 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
12 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
13 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
14 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
15 */
17 #ifndef AMUSED_H
18 #define AMUSED_H
20 extern struct sio_hdl *hdl;
21 extern char *csock;
22 extern int debug;
23 extern int verbose;
24 extern int playing;
25 extern struct imsgev *iev_player;
27 #define IMSG_DATA_SIZE(imsg) ((imsg).hdr.len - IMSG_HEADER_SIZE)
29 enum imsg_type {
30 IMSG_PLAY, /* fd + filename */
31 IMSG_RESUME,
32 IMSG_PAUSE,
33 IMSG_STOP,
34 IMSG_EOF,
35 IMSG_ERR,
37 IMSG_CTL_PLAY, /* with optional filename */
38 IMSG_CTL_TOGGLE_PLAY,
39 IMSG_CTL_PAUSE,
40 IMSG_CTL_STOP,
41 IMSG_CTL_RESTART,
42 IMSG_CTL_FLUSH,
43 IMSG_CTL_SHOW,
44 IMSG_CTL_STATUS,
45 IMSG_CTL_NEXT,
46 IMSG_CTL_PREV,
47 IMSG_CTL_JUMP,
48 IMSG_CTL_REPEAT, /* struct player_repeat */
50 IMSG_CTL_BEGIN,
51 IMSG_CTL_ADD, /* path to a file */
52 IMSG_CTL_COMMIT,
54 IMSG_CTL_ERR,
55 };
57 struct imsgev {
58 struct imsgbuf ibuf;
59 void (*handler)(int, short, void *);
60 struct event ev;
61 short events;
62 };
64 enum actions {
65 NONE,
66 PLAY,
67 PAUSE,
68 TOGGLE,
69 STOP,
70 RESTART,
71 ADD,
72 FLUSH,
73 SHOW,
74 STATUS,
75 PREV,
76 NEXT,
77 LOAD,
78 JUMP,
79 REPEAT,
80 };
82 struct ctl_command;
84 struct player_repeat {
85 int repeat_one;
86 int repeat_all;
87 };
89 struct player_status {
90 char path[PATH_MAX];
91 int status;
92 struct player_repeat rp;
93 };
95 struct parse_result {
96 enum actions action;
97 char **files;
98 const char *file;
99 int pretty;
100 struct player_repeat rep;
101 struct ctl_command *ctl;
102 };
104 struct ctl_command {
105 const char *name;
106 enum actions action;
107 int (*main)(struct parse_result *, int, char **);
108 const char *usage;
109 int has_pledge;
110 };
112 struct playlist;
114 /* amused.c */
115 void spawn_daemon(void);
116 void imsg_event_add(struct imsgev *iev);
117 int imsg_compose_event(struct imsgev *, uint16_t, uint32_t,
118 pid_t, int, const void *, uint16_t);
119 int main_send_player(uint16_t, int, const void *, uint16_t);
120 int main_play_song(const char *);
121 void main_playlist_jump(struct imsgev *, struct imsg *);
122 void main_playlist_resume(void);
123 void main_playlist_advance(void);
124 void main_playlist_previous(void);
125 void main_restart_track(void);
126 void main_senderr(struct imsgev *, const char *);
127 void main_enqueue(int, struct playlist *, struct imsgev *, struct imsg *);
128 void main_send_playlist(struct imsgev *);
129 void main_send_status(struct imsgev *);
131 /* ctl.c */
132 __dead void usage(void);
133 __dead void ctl(int, char **);
135 /* player.c */
136 int player_setup(int, int);
137 void player_senderr(void);
138 void player_sendeof(void);
139 int player_shouldstop(void);
140 int player(int, int);
142 void play_oggvorbis(int fd);
143 void play_mp3(int fd);
144 void play_flac(int fd);
145 void play_opus(int fd);
147 #endif