Blob
Date:
Sat Feb 19 10:16:25 2022 UTC
Message:
keep current song in a dedicated variable playlist.songs[play_off] is not a good representation for the current playing song after all. After a `load' command, or a flush request, the play_off changes but we're still playing the "old" song. This saves the current song in a dedicated variable that's updated upon playlist_advance and playlist_previous, thus givin a more accurate view.
/*
* Copyright (c) 2022 Omar Polo <op@openbsd.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef PLAYLIST_H
#define PLAYLIST_H
struct playlist {
size_t len;
size_t cap;
char **songs;
};
enum play_state {
STATE_STOPPED,
STATE_PLAYING,
STATE_PAUSED,
};
extern struct playlist playlist;
extern enum play_state play_state;
extern int repeat_one;
extern int repeat_all;
extern ssize_t play_off;
extern const char *current_song;
void playlist_swap(struct playlist *);
void playlist_push(struct playlist *, const char *);
void playlist_enqueue(const char *);
const char *playlist_advance(void);
const char *playlist_previous(void);
void playlist_reset(void);
void playlist_free(struct playlist *);
void playlist_truncate(void);
void playlist_dropcurrent(void);
const char *playlist_jump(const char *);
#endif
Omar Polo