Blob


1 #include <u.h>
2 #include <libc.h>
3 #include <draw.h>
5 typedef struct Memimage Memimage;
7 static int screenid;
9 Screen*
10 allocscreen(Image *image, Image *fill, int public)
11 {
12 uchar *a;
13 Screen *s;
14 int id, try;
15 Display *d;
17 d = image->display;
18 if(d != fill->display){
19 werrstr("allocscreen: image and fill on different displays");
20 return 0;
21 }
22 s = malloc(sizeof(Screen));
23 if(s == 0)
24 return 0;
25 SET(id);
26 for(try=0; try<25; try++){
27 /* loop until find a free id */
28 a = bufimage(d, 1+4+4+4+1);
29 if(a == 0){
30 free(s);
31 return 0;
32 }
33 id = ++screenid;
34 a[0] = 'A';
35 BPLONG(a+1, id);
36 BPLONG(a+5, image->id);
37 BPLONG(a+9, fill->id);
38 a[13] = public;
39 if(flushimage(d, 0) != -1)
40 break;
41 }
42 s->display = d;
43 s->id = id;
44 s->image = image;
45 assert(s->image && s->image->chan != 0);
47 s->fill = fill;
48 return s;
49 }
51 Screen*
52 publicscreen(Display *d, int id, u32int chan)
53 {
54 uchar *a;
55 Screen *s;
57 s = malloc(sizeof(Screen));
58 if(s == 0)
59 return 0;
60 a = bufimage(d, 1+4+4);
61 if(a == 0){
62 Error:
63 free(s);
64 return 0;
65 }
66 a[0] = 'S';
67 BPLONG(a+1, id);
68 BPLONG(a+5, chan);
69 if(flushimage(d, 0) < 0)
70 goto Error;
72 s->display = d;
73 s->id = id;
74 s->image = 0;
75 s->fill = 0;
76 return s;
77 }
79 int
80 freescreen(Screen *s)
81 {
82 uchar *a;
83 Display *d;
85 if(s == 0)
86 return 0;
87 d = s->display;
88 a = bufimage(d, 1+4);
89 if(a == 0)
90 return -1;
91 a[0] = 'F';
92 BPLONG(a+1, s->id);
93 /*
94 * flush(1) because screen is likely holding last reference to
95 * window, and want it to disappear visually.
96 */
97 if(flushimage(d, 1) < 0)
98 return -1;
99 free(s);
100 return 1;
103 Image*
104 allocwindow(Screen *s, Rectangle r, int ref, u32int val)
106 return _allocwindow(nil, s, r, ref, val);
109 Image*
110 _allocwindow(Image *i, Screen *s, Rectangle r, int ref, u32int val)
112 Display *d;
114 d = s->display;
115 i = _allocimage(i, d, r, d->screenimage->chan, 0, val, s->id, ref);
116 if(i == 0)
117 return 0;
118 i->screen = s;
119 i->next = s->display->windows;
120 s->display->windows = i;
121 return i;
124 static
125 void
126 topbottom(Image **w, int n, int top)
128 int i;
129 uchar *b;
130 Display *d;
132 if(n < 0){
133 Ridiculous:
134 fprint(2, "top/bottom: ridiculous number of windows\n");
135 return;
137 if(n == 0)
138 return;
139 if(n > (w[0]->display->bufsize-100)/4)
140 goto Ridiculous;
141 /*
142 * this used to check that all images were on the same screen.
143 * we don't know the screen associated with images we acquired
144 * by name. instead, check that all images are on the same display.
145 * the display will check that they are all on the same screen.
146 */
147 d = w[0]->display;
148 for(i=1; i<n; i++)
149 if(w[i]->display != d){
150 fprint(2, "top/bottom: windows not on same screen\n");
151 return;
154 if(n==0)
155 return;
156 b = bufimage(d, 1+1+2+4*n);
157 b[0] = 't';
158 b[1] = top;
159 BPSHORT(b+2, n);
160 for(i=0; i<n; i++)
161 BPLONG(b+4+4*i, w[i]->id);
164 void
165 bottomwindow(Image *w)
167 if(w->screen == 0)
168 return;
169 topbottom(&w, 1, 0);
172 void
173 topwindow(Image *w)
175 if(w->screen == 0)
176 return;
177 topbottom(&w, 1, 1);
180 void
181 bottomnwindows(Image **w, int n)
183 topbottom(w, n, 0);
186 void
187 topnwindows(Image **w, int n)
189 topbottom(w, n, 1);
192 int
193 originwindow(Image *w, Point log, Point scr)
195 uchar *b;
196 Point delta;
198 flushimage(w->display, 0);
199 b = bufimage(w->display, 1+4+2*4+2*4);
200 if(b == nil)
201 return 0;
202 b[0] = 'o';
203 BPLONG(b+1, w->id);
204 BPLONG(b+5, log.x);
205 BPLONG(b+9, log.y);
206 BPLONG(b+13, scr.x);
207 BPLONG(b+17, scr.y);
208 if(flushimage(w->display, 1) < 0)
209 return -1;
210 delta = subpt(log, w->r.min);
211 w->r = rectaddpt(w->r, delta);
212 w->clipr = rectaddpt(w->clipr, delta);
213 return 1;