#include #include #include int _wantfocuschanges; void drawtopwindow(void) { _displaytop(display); } int drawsetlabel(char *label) { return _displaylabel(display, label); } void bouncemouse(Mouse *m) { _displaybouncemouse(display, m); } void drawresizewindow(Rectangle r) { _displayresize(display, r); }