//----------------------------------------------------------------------------- // MurmurHash2 was written by Austin Appleby, and is placed in the public // domain. The author hereby disclaims copyright to this source code. /* Obtained from https://github.com/aappleby/smhasher */ #include #include #include "murmurhash2.h" uint32_t murmurhash2(const unsigned char * key, int len, uint32_t seed) { // 'm' and 'r' are mixing constants generated offline. // They're not really 'magic', they just happen to work well. const uint32_t m = 0x5bd1e995; const int r = 24; // Initialize the hash to a 'random' value uint32_t h = seed ^ len; // Mix 4 bytes at a time into the hash const unsigned char *data = key; while(len >= 4) { uint32_t k; memcpy(&k, data, sizeof(k)); k *= m; k ^= k >> r; k *= m; h *= m; h ^= k; data += 4; len -= 4; } // Handle the last few bytes of the input array switch(len) { case 3: h ^= data[2] << 16; case 2: h ^= data[1] << 8; case 1: h ^= data[0]; h *= m; }; // Do a few final mixes of the hash to ensure the last few // bytes are well-incorporated. h ^= h >> 13; h *= m; h ^= h >> 15; return h; }