#ifndef _DRAW_H_ #define _DRAW_H_ 1 #if defined(__cplusplus) extern "C" { #endif AUTOLIB(draw) #ifdef __APPLE__ AUTOFRAMEWORK(Carbon) #endif typedef struct Cachefont Cachefont; typedef struct Cacheinfo Cacheinfo; typedef struct Cachesubf Cachesubf; typedef struct Display Display; typedef struct Font Font; typedef struct Fontchar Fontchar; typedef struct Image Image; typedef struct Mouse Mouse; typedef struct Point Point; typedef struct Rectangle Rectangle; typedef struct RGB RGB; typedef struct Screen Screen; typedef struct Subfont Subfont; struct Mux; extern int Rfmt(Fmt*); extern int Pfmt(Fmt*); #define DOpaque 0xFFFFFFFF #define DTransparent 0x00000000 /* only useful for allocimage memfillcolor */ #define DBlack 0x000000FF #define DWhite 0xFFFFFFFF #define DRed 0xFF0000FF #define DGreen 0x00FF00FF #define DBlue 0x0000FFFF #define DCyan 0x00FFFFFF #define DMagenta 0xFF00FFFF #define DYellow 0xFFFF00FF #define DPaleyellow 0xFFFFAAFF #define DDarkyellow 0xEEEE9EFF #define DDarkgreen 0x448844FF #define DPalegreen 0xAAFFAAFF #define DMedgreen 0x88CC88FF #define DDarkblue 0x000055FF #define DPalebluegreen 0xAAFFFFFF #define DPaleblue 0x0000BBFF #define DBluegreen 0x008888FF #define DGreygreen 0x55AAAAFF #define DPalegreygreen 0x9EEEEEFF #define DYellowgreen 0x99994CFF #define DMedblue 0x000099FF #define DGreyblue 0x005DBBFF #define DPalegreyblue 0x4993DDFF #define DPurpleblue 0x8888CCFF #define DNotacolor 0xFFFFFF00 #define DNofill DNotacolor enum { Displaybufsize = 8000, ICOSSCALE = 1024, Borderwidth = 4, DefaultDPI = 133 }; enum { /* refresh methods */ Refbackup = 0, Refnone = 1, Refmesg = 2 }; #define NOREFRESH ((void*)-1) enum { /* line ends */ Endsquare = 0, Enddisc = 1, Endarrow = 2, Endmask = 0x1F }; #define ARROW(a, b, c) (Endarrow|((a)<<5)|((b)<<14)|((c)<<23)) typedef enum { /* Porter-Duff compositing operators */ Clear = 0, SinD = 8, DinS = 4, SoutD = 2, DoutS = 1, S = SinD|SoutD, SoverD = SinD|SoutD|DoutS, SatopD = SinD|DoutS, SxorD = SoutD|DoutS, D = DinS|DoutS, DoverS = DinS|DoutS|SoutD, DatopS = DinS|SoutD, DxorS = DoutS|SoutD, /* == SxorD */ Ncomp = 12 } Drawop; /* * image channel descriptors */ enum { CRed = 0, CGreen, CBlue, CGrey, CAlpha, CMap, CIgnore, NChan }; #define __DC(type, nbits) ((((type)&15)<<4)|((nbits)&15)) #define CHAN1(a,b) __DC(a,b) #define CHAN2(a,b,c,d) (CHAN1((a),(b))<<8|__DC((c),(d))) #define CHAN3(a,b,c,d,e,f) (CHAN2((a),(b),(c),(d))<<8|__DC((e),(f))) #define CHAN4(a,b,c,d,e,f,g,h) (CHAN3((a),(b),(c),(d),(e),(f))<<8|__DC((g),(h))) #define NBITS(c) ((c)&15) #define TYPE(c) (((c)>>4)&15) enum { GREY1 = CHAN1(CGrey, 1), GREY2 = CHAN1(CGrey, 2), GREY4 = CHAN1(CGrey, 4), GREY8 = CHAN1(CGrey, 8), CMAP8 = CHAN1(CMap, 8), RGB15 = CHAN4(CIgnore, 1, CRed, 5, CGreen, 5, CBlue, 5), RGB16 = CHAN3(CRed, 5, CGreen, 6, CBlue, 5), RGB24 = CHAN3(CRed, 8, CGreen, 8, CBlue, 8), BGR24 = CHAN3(CBlue, 8, CGreen, 8, CRed, 8), RGBA32 = CHAN4(CRed, 8, CGreen, 8, CBlue, 8, CAlpha, 8), ARGB32 = CHAN4(CAlpha, 8, CRed, 8, CGreen, 8, CBlue, 8), /* stupid VGAs */ ABGR32 = CHAN4(CAlpha, 8, CBlue, 8, CGreen, 8, CRed, 8), XRGB32 = CHAN4(CIgnore, 8, CRed, 8, CGreen, 8, CBlue, 8), XBGR32 = CHAN4(CIgnore, 8, CBlue, 8, CGreen, 8, CRed, 8) }; extern char* chantostr(char*, u32int); extern u32int strtochan(char*); extern int chantodepth(u32int); struct Point { int x; int y; }; struct Rectangle { Point min; Point max; }; typedef void (*Reffn)(Image*, Rectangle, void*); struct Screen { Display *display; /* display holding data */ int id; /* id of system-held Screen */ Image *image; /* unused; for reference only */ Image *fill; /* color to paint behind windows */ }; struct Display { QLock qlock; int locking; /*program is using lockdisplay */ int dirno; int imageid; int local; void (*error)(Display*, char*); char *devdir; char *windir; char oldlabel[64]; u32int dataqid; Image *image; Image *white; Image *black; Image *opaque; Image *transparent; uchar *buf; int bufsize; uchar *bufp; uchar *obuf; int obufsize; uchar *obufp; Font *defaultfont; Image *windows; Image *screenimage; int _isnewdisplay; struct Mux *mux; int srvfd; int dpi; Font *firstfont; Font *lastfont; }; struct Image { Display *display; /* display holding data */ int id; /* id of system-held Image */ Rectangle r; /* rectangle in data area, local coords */ Rectangle clipr; /* clipping region */ int depth; /* number of bits per pixel */ u32int chan; int repl; /* flag: data replicates to tile clipr */ Screen *screen; /* 0 if not a window */ Image *next; /* next in list of windows */ }; struct RGB { u32int red; u32int green; u32int blue; }; /* * Subfonts * * given char c, Subfont *f, Fontchar *i, and Point p, one says * i = f->info+c; * void(b, Rect(p.x+i->left, p.y+i->top, * p.x+i->left+((i+1)->x-i->x), p.y+i->bottom), * color, f->bits, Pt(i->x, i->top)); * p.x += i->width; * to draw characters in the specified color (itself an Image) in Image b. */ struct Fontchar { int x; /* left edge of bits */ uchar top; /* first non-zero scan-line */ uchar bottom; /* last non-zero scan-line + 1 */ char left; /* offset of baseline */ uchar width; /* width of baseline */ }; struct Subfont { char *name; short n; /* number of chars in font */ uchar height; /* height of image */ char ascent; /* top of image to baseline */ Fontchar *info; /* n+1 character descriptors */ Image *bits; /* of font */ int ref; }; enum { /* starting values */ LOG2NFCACHE = 6, NFCACHE = (1<>8)) #define BPLONG(p, v) (BPSHORT(p, (v)), BPSHORT(p+2, (v)>>16)) /* * Compressed image file parameters and helper routines */ #define NMATCH 3 /* shortest match possible */ #define NRUN (NMATCH+31) /* longest match possible */ #define NMEM 1024 /* window size */ #define NDUMP 128 /* maximum length of dump */ #define NCBLOCK 6000 /* size of compressed blocks */ extern void _twiddlecompressed(uchar*, int); extern int _compblocksize(Rectangle, int); /* XXX backwards helps; should go */ extern u32int drawld2chan[]; extern void drawsetdebug(int); /* * Snarf buffer */ enum { SnarfSize = 64*1024 }; char *getsnarf(void); void putsnarf(char*); void drawtopwindow(void); void drawresizewindow(Rectangle); extern char *winsize; int mousescrollsize(int); /* * RPC interface to draw server. */ struct Mouse; struct Cursor; struct Cursor2; int _displaybouncemouse(Display *d, struct Mouse *m); int _displayconnect(Display *d); int _displaycursor(Display *d, struct Cursor *c, struct Cursor2 *c2); int _displayinit(Display *d, char *label, char *winsize); int _displaylabel(Display *d, char *label); int _displaymoveto(Display *d, Point p); int _displaymux(Display *d); int _displayrddraw(Display *d, void *v, int n); int _displayrdkbd(Display *d, Rune *r); int _displayrdmouse(Display *d, struct Mouse *m, int *resized); char* _displayrdsnarf(Display *d); int _displaywrdraw(Display *d, void *v, int n); int _displaywrsnarf(Display *d, char *snarf); int _displaytop(Display *d); int _displayresize(Display *d, Rectangle rect); #if defined(__cplusplus) } #endif #endif