Commit Briefs
more pledges + optimized ps1 extents calculations
- Drop some pledges after the initialization (in the loop we need only stdio) - before we computed the extents of ps1 AT EVERY RENDER, now it's "cached" in struct rendering
Simplified stdin reading
A big buffer is allocated and all text is stored there. The overall time for reading/freeing the memory for the completion should be improved, no statistics made though.