Commit Briefs
more pledges + optimized ps1 extents calculations
- Drop some pledges after the initialization (in the loop we need only stdio) - before we computed the extents of ps1 AT EVERY RENDER, now it's "cached" in struct rendering
- Drop some pledges after the initialization (in the loop we need only stdio) - before we computed the extents of ps1 AT EVERY RENDER, now it's "cached" in struct rendering