commit - 40e10b8c6ae1d32c6d875cd1016e5a9f19bb7db9
commit + a8a482c8f4a387119160d9b4027aad4ae806769c
blob - 2547c135b0830e164d8108fc002f11287799acb5
blob + 8698f2b4e9b56aabfb51e4b1c4299d61587dc284
--- ui.c
+++ ui.c
static void dispatch_stdio(int, short, void*);
static void handle_clear_minibuf(int, short, void*);
static void handle_resize(int, short, void*);
-static void handle_resize_timeout(int, short, void*);
+static void handle_resize_nodelay(int, short, void*);
static int wrap_page(struct window*, int);
static void print_vline(WINDOW*, struct vline*);
static void redraw_tabline(void);
* until I call handle_resize a second time (i.e. C-l). I
* will be happy to know why something like this is needed.
*/
- handle_resize_timeout(0, 0, NULL);
- handle_resize_timeout(0, 0, NULL);
+ handle_resize_nodelay(0, 0, NULL);
+ handle_resize_nodelay(0, 0, NULL);
}
void
if (event_pending(&resizeev, EV_TIMEOUT, NULL)) {
event_del(&resizeev);
}
- evtimer_set(&resizeev, handle_resize_timeout, NULL);
+ evtimer_set(&resizeev, handle_resize_nodelay, NULL);
evtimer_add(&resizeev, &resize_timer);
}
static void
-handle_resize_timeout(int s, short ev, void *d)
+handle_resize_nodelay(int s, short ev, void *d)
{
struct tab *tab;