commit ad4025bd76adf60caf9f3bcaaa9b2cc72dfe0dbc from: Rob Kroeger via: Russ Cox date: Tue Jul 31 15:24:44 2012 UTC devdraw: fix for OS X 10.8 (Mountain Lion) In MacOS 10.8, the NSBitmapImageRep class appears to cache the specified image data at the time of construction. As a result updates to the backing memimage object do not get pushed to the screen in flushimg. This patch creates the NSBitmapImageRep object over again for each flushimg which would appear to fix the problem. R=rsc CC=plan9port.codebot http://codereview.appspot.com/6443063 commit - 4ed8efea38afb72dfb0028a4470698563a4176e0 commit + ad4025bd76adf60caf9f3bcaaa9b2cc72dfe0dbc blob - 81ee0398a88ce03ed9f72b0098497579b9e39372 blob + f7a9dc633f18cb96c88724280080a85d843c6c7a --- src/cmd/devdraw/cocoa-screen.m +++ src/cmd/devdraw/cocoa-screen.m @@ -95,10 +95,10 @@ struct int isofs; int isnfs; NSView *content; - NSBitmapImageRep *img; int needimg; int deferflush; NSCursor *cursor; + Memimage *memimage; } win; struct @@ -348,7 +348,6 @@ makewin(char *s) static Memimage* initimg(void) { - Memimage *i; NSSize size; Rectangle r; @@ -356,32 +355,19 @@ initimg(void) LOG(@"initimg %.0f %.0f", size.width, size.height); r = Rect(0, 0, size.width, size.height); - i = allocmemimage(r, XBGR32); - if(i == nil) + win.memimage = allocmemimage(r, XBGR32); + if(win.memimage == nil) panic("allocmemimage: %r"); - if(i->data == nil) + if(win.memimage->data == nil) panic("i->data == nil"); - win.img = [[NSBitmapImageRep alloc] - initWithBitmapDataPlanes:&i->data->bdata - pixelsWide:Dx(r) - pixelsHigh:Dy(r) - bitsPerSample:8 - samplesPerPixel:3 - hasAlpha:NO - isPlanar:NO - colorSpaceName:NSDeviceRGBColorSpace - bytesPerRow:bytesperline(r, 32) - bitsPerPixel:32]; - return i; + return win.memimage; } static void resizeimg() { - [win.img release]; _drawreplacescreenimage(initimg()); - mouseresized = 1; sendmouse(); } @@ -441,7 +427,7 @@ _flushmemscreen(Rectangle r) @"waiting image", nil]]; } -static void drawimg(NSRect, uint); +static void drawimg(NSBitmapImageRep*, NSRect, uint); static void drawresizehandle(void); enum @@ -456,12 +442,17 @@ static void flushimg(NSRect rect) { NSRect dr, r; + NSBitmapImageRep *image; + Rectangle rrect; + NSSize size; if([win.content lockFocusIfCanDraw] == 0) return; if(win.needimg){ - if(!NSEqualSizes(rect.size, [win.img size])){ + size.width = win.memimage->r.max.x - win.memimage->r.min.x; + size.height = win.memimage->r.max.y - win.memimage->r.min.y; + if(!NSEqualSizes(rect.size, size)){ LOG(@"flushimg reject %.0f %.0f", rect.size.width, rect.size.height); [win.content unlockFocus]; @@ -473,6 +464,24 @@ flushimg(NSRect rect) LOG(@"flushimg ok %.0f %.0f", rect.size.width, rect.size.height); + + size = [win.content bounds].size; + LOG(@"initimg %.0f %.0f", size.width, size.height); + rrect = Rect(0, 0, size.width, size.height); + + // FIXME: It is possible that we could do a smaller pixel copy here. + image = [[NSBitmapImageRep alloc] + initWithBitmapDataPlanes:&win.memimage->data->bdata + pixelsWide:Dx(rrect) + pixelsHigh:Dy(rrect) + bitsPerSample:8 + samplesPerPixel:3 + hasAlpha:NO + isPlanar:NO + colorSpaceName:NSDeviceRGBColorSpace + bytesPerRow:bytesperline(rrect, 32) + bitsPerPixel:32]; + /* * Unless we are inside "drawRect", we have to round * the corners ourselves, if this is the custom. @@ -484,25 +493,25 @@ flushimg(NSRect rect) r = [win.content bounds]; r.size.height -= Cornersize; dr = NSIntersectionRect(r, rect); - drawimg(dr, NSCompositeCopy); + drawimg(image, dr, NSCompositeCopy); r.origin.y = r.size.height; r.size = NSMakeSize(Cornersize, Cornersize); dr = NSIntersectionRect(r, rect); - drawimg(dr, NSCompositeSourceIn); - - r.origin.x = [win.img size].width - Cornersize; + drawimg(image, dr, NSCompositeSourceIn); + + r.origin.x = size.width - Cornersize; dr = NSIntersectionRect(r, rect); - drawimg(dr, NSCompositeSourceIn); + drawimg(image, dr, NSCompositeSourceIn); r.size.width = r.origin.x - Cornersize; r.origin.x -= r.size.width; dr = NSIntersectionRect(r, rect); - drawimg(dr, NSCompositeCopy); + drawimg(image, dr, NSCompositeCopy); if(OSX_VERSION<100700 && win.isofs==0){ - r.origin.x = [win.img size].width - Handlesize; - r.origin.y = [win.img size].height - Handlesize; + r.origin.x = size.width - Handlesize; + r.origin.y = size.height - Handlesize; r.size = NSMakeSize(Handlesize, Handlesize); if(NSIntersectsRect(r, rect)) drawresizehandle(); @@ -546,7 +555,7 @@ flushwin(void) } static void -drawimg(NSRect dr, uint op) +drawimg(NSBitmapImageRep* image, NSRect dr, uint op) { NSRect sr; @@ -555,7 +564,7 @@ drawimg(NSRect dr, uint op) sr = [win.content convertRect:dr fromView:nil]; - [win.img drawInRect:dr fromRect:sr + [image drawInRect:dr fromRect:sr operation:op fraction:1 respectFlipped:YES hints:nil]; @@ -570,7 +579,7 @@ drawresizehandle(void) Point c; int i,j; - c = Pt([win.img size].width, [win.img size].height); + c = Pt(win.memimage->r.max.x - win.memimage->r.min.x, win.memimage->r.max.y - win.memimage->r.min.y); [[WIN graphicsContext] setShouldAntialias:NO];